Micro Machines World Series Reviews
Micro Machines World Series certainly has the capacity to entertain in short bursts, and particularly shines when played locally with a few mates, but its occasional performance issues, low budget sheen, and general lack of content ensures that it will be served more as a warm-up dish during a sociable gaming session, rather than the main course.
Micro Machines World Series fails to capitalise on what makes the toys and games so great, delivering a shallow experience unlikely to hold up against any level of nostalgia you might have for the tiny cars
World Series needs to fix its matchmaking, or give you singleplayer modes if it wants to be taken seriously.
You'd be better off with Toybox Turbos from the same studio. It offers much more content and isn't filled with product placement. Forget about this strange Overwatch-on-wheels clone until devs decide to fix it.
Review in Russian | Read full review
Micro Machines: World Series has the presentation nailed and feels like playing with toy cars again. However, once the glitter of that presentation wears off you'll find a game that controls way too loosely to give any kind of satisfaction and more frequently provides frustration, and furthermore nothing to really incentivize you to push beyond that without anything to unlock. To paraphrase the Micro Machines Slogan, “If it doesn't control good, it's barely worth playing.”
Micro Machines World Series actually contains a great deal of enjoyable content but its lack of structure and dependence on a barren online community means that content mostly goes to waste.
At its core, Micro Machines World Series had the potential to be much more than it actually is. More modes, more options, and more cars could've made this into a much more formidable game.
Micro Machines World Series succeeds in some areas, as the controls has been nicely revamped and the Elimination mode works fine and is fun... But for the rest, this game lacks so much content (modes, challenges...) we couldn't believe it!
Review in French | Read full review
Does Micro Machines World Series live up to its predecessors? Find out in our review!
It looks nice, and it's fun to play for a short while - but it's such a pallid production that it just feels like a shadow of the game it could have been. Micro Machines deserves better.
Micro Machines World Series simply doesn't offer enough to players to keep them invested beyond playing it as a party game.
If you're interested in preserving the shiny aura that surrounds the brand name, don't play Micro Machines World Series.
Stick with the 1991 original.
Micro Machines World Series has a good variety of cars and tracks, and these tracks are the highlight of Micro Machines and even provides some fun for some time. Unfortunately, the inaccurate controls and the lack of content, game modes and an option to play the game offline even with other people, takes away much of the quality of this Micro Machines.
Review in Portuguese | Read full review
World Series really embraces an Overwatch format, presenting each of the game's 12 vehicles as a different personality and build.
A failed effort to revive an old franchise that doesn't do anything particularly wrong but not delivering a compelling single player campaing.
Review in Spanish | Read full review
Micro Machines World Series is a funny pastime and it represents the perfect opportunity for younger players to discover a wonderful, historical franchise.
Review in Italian | Read full review
There's something genuinely charming and interesting to Micro Machines World Series, but whatever that is quickly drowns in repetitive tedium. Bolting Overwatch's sensibilities onto a game like this is a novel idea but Codemasters never leans far enough in any one direction. As a result, this feels like a shell of a few different possibilities -- none of them ever making good on their individual promise.
World Series is a hollow shell of a Micro Machines game. Codemasters has focused on an undercooked Battle mode and online play to the detriment of the core racing. The local multiplayer is when the game is at its most enjoyable, and zipping around the colourful courses in miniature cars remains a fun novelty. However, some glaring omissions and the small number of tracks and cars means you probably won't stick around for long, and no amount of loot boxes will change that.
Talk about a squandered opportunity. There's nothing much wrong with the graphics or the rough-and-tumble arcade racing, but the new Micro Machines hasn't got the single-player mode to pull players in or the multiplayer content required to keep them there. There's a sorry sense of ‘will this do?' about World Series. While the nostalgia factor is high, the rest is a letdown.