Miitopia (3DS Edition) Reviews
Not much more than an expanded StreetPass game, and while the Mii integration is cute the shallow gameplay is just frustrating and dull.
Systems outshine any real storytelling in this oddball RPG. Creating characters based on your friends is a silly way to enjoy this long ride
This RPG won't revolutionize the genre in any sense, but as a breezy riff on a familiar formula, Miitopia is a pure delight.
Once the silliness of Miitopia wears off, you're left with a cute and repetitive RPG.
Miitopia feels like a missed opportunity. It's a game that starts and ends strong, but falters in the many, many hours in-between. Its jokes and gags quickly grew stale, and its charm wore off quickly. And then it kept going, for dozens of hours on end. I imagine if players are on the hunt for a game that's slightly more complex than what they'd find in Street Pass plaza, Miitopia might be that game for them. For players hunting for more hilarious and unpredictable antics from Miis like they once saw from Tomodachi Life, it seems like that dream remains just that. A dream.
In an industry where it seems like just about everything has been tried before, Miitopia's willingness to try something new is commendable, albeit uninteresting in execution. It's a simple game with a couple great ideas that are often let down by a story that is too timid to step outside its comfort zone.
With the easy 30-hour campaign behind me, I'm having a great deal of fun with the post-game content. There are new maps to unlock, new classes to discover, and daily quests I can conquer. I could easily stop playing now and dive into something a bit meatier, but the pleasant nature of Miitopia, as well as seeing so many poorly recreated famous faces in random roles, is a curio that deserves to be kept in my 3DS until I see it through to the very end.
Miitopia has been created to make the most of Tomodachi Life's world, although distances itself from the second to have its own personality thanks to resulting mix of Mii, social relations and RPG elements. It's a cool title that will revitalize your Nintendo 3DS this summer.
Review in Spanish | Read full review
I wasn't expecting to like Miitopia as much as I did, but it certainly had me hooked until the end. It's deceptively long despite its rather basic premise and while the first two thirds are somewhat restrictive, the final third is when the game really comes into its own and shows off its true potential with compelling mechanics that are surprisingly deep. Miitopia is an odd duck for sure, but one that is very hard to put down once the hooks are in.
A charming game, unfortunately thwarted by its sense of progression and how the gameplay is handled.
Review in Italian | Read full review
Miis aren't for everyone, but Miitopia is easily the nicest and most accessible RPG ever made, and for that it deserves considerable praise.
Endlessly silly, strangely addictive, and easy to play thanks to the auto-battle feature, Miitopia is a delightfully ridiculous game which is perfect for the casual gamer in search of a reason to smile.
This quasi-followup to Tomodachi Life is a wacky, time-consuming RPG that blends moments of zany glee with the realization that it's not an innovation within the genre.
When I first looked at Miitopia I honestly thought it was going to be an incredibly simple RPG meant for a younger audience. While the game is simple and somewhat intended for younger players, it still has a look and feel that almost anyone can enjoy regardless of age or experience level. While sometimes too easy and simple, Miitopia is still a lot of fun and worth checking out.
I like Miitopia, but I can't really recommend it to anyone. Maybe people who still regularly play Miitomo (do people still do that?) but other than that… Just, don't bother. It's a game that plays itself, and you're supposed to derive your entertainment from simply watching things happen. It's a struggle to suggest this even to younger gamers - I can see what Nintendo wanted to do here, but Miitopia is honestly a flop.
An interesting and unusual game that will give dozens of hours of fun.
Review in Russian | Read full review
Miitopia is not going to be for everyone. On one hand, it has a quirky charm to it that some gamers will love. The little comments the Mii's make, the ability to cast the various characters in the game, the vast assortment of outfits and weapons (silly and otherwise). For some gamers, this will be like curling up with a warm cup of cocoa. For other gamers, it will be fun for a couple hours, and then just become painfully boring and repetitive.
While a party can contain up to four members, players only directly control themselves. One can even set autobattle to have battles play out without having to interfere. The whole battling process is pretty hands-off, and can be sped up with the press of a button, which can make Miitopia a nice game to have on in the background or play in very short bursts. In longer gaming sessions however, the experience can really drag.
Miitopia is an interesting and fun adventure game that gives the player a margin to shape the events. The control over the characters is a very welcome point and its long lifespan will ensure a lot of fun and involvement, even though it's impossible not to feel that the player's role remains too passive throughout the experience.
Review in Portuguese | Read full review
Miitopia is a quirky and entertaining RPG-lite in very short bursts, but unfortunately the game doesn't have all that much to offer outside of a few goofs. The lack of substantial player involvement leaves it feeling too automated and the experience grows stale, fast.