Phantom Trigger Reviews
Not only is Phantom Trigger agonising to play, but it is also really mind-numbingly boring. The game's cycle is just going through linear areas, being forced to fight, and then having to do a 'Simon Says' style memory game. There are some unremarkable boss battles, with no fun factor at all, all following a very similar formula. At about five hours, this kind of game doesn't seem long, but five hours for Phantom Trigger feels like real hard work. The only saving graces are some attempt at having some visual style and some interesting looking designs.
An experience boiled down to its raw essentials, and then refined to the best those essentials have to offer, Phantom Trigger sits as an interesting and worthwhile experience.
The story is mysterious and cerebral, the pixel art evocative and opulent, and the combat system deep and versatile. With a more sophisticated upgrade framework and with more worthwhile RPG elements, it could take the next step towards greatness.