Songbringer Reviews
true gem of a game and a future classic
It's not a perfect adventure, and there will be some frustrating moments, but I'm ready to hear more of the song that this game brings.
Songbringer is a beautiful and vast procedurally generated wonderland created by developer Wizard Fu. If you crammed the original Zelda and Dark Souls into a jar and then poured a procedurally generated fluid over the top, you’d have Songbringer. This game will have you locked in for hours with adventure, action, and a little frustration for good measure.
Songbringer's general aesthetic and sense of humor rubbed me the wrong way, but the procedurally generated worlds are actually a lot of fun to get lost in, and the art style and music, though occasionally harsh, have a lot of love and nuance put into them.
Clumsy combat aside, Songbringer is a gorgeous adventure that successfully stands out among the overcrowded dungeon crawler genre.
Songbringer is a worthwhile game to play if you're a fan of the action-adventure genre. Overall it's well made, looks nice, and the word seeds make the game fun and offers a sort of replayability most action-adventure games cannot. It's a bit unfortunate that the wonky combat makes some encounters more frustrating than they need to be, but other than that Songbringer is a well-crafted experience.
Songbringer is an adventure that its creator has called the Zelda in a procedural world. A game in which you won't have two identical worlds thanks to the popular scenario generator system. A long and difficult adventure in some of its sections, with great doses of humor and a protagonist duet quite charismatic enough to delight those who grew up with the adventures of the young hyliano.
Review in Spanish | Read full review
With a sci-fi twist on an old formula, Songbringer is almost a breath of fresh air. Occasional stereotypes aren't as welcome as all of the new ideas the game brings forward, including a tongue-in-cheek style of humour to accompany a truly unique experience and a gorgeous visual style. With so many options and routes through the story, this is a game begging to be replayed for months to come.
"The first Zelda game meets science fiction."
Review in Finnish | Read full review
While it does have flaws, the sum of Songbringer's parts is an easily recommendable title for fans of the genre.
A rewarding sense of exploration drives this tribute to the 16-bit era. Strong ability based progression mechanics underline the Zelda-like comparison and procedurally generated elements complement the structure well. While its combat lacks precision, Songbringer is a very positive overall experience.
Sonbringer is an absolute joy to play with lots of secrets to discover. The option in the game for entering a code to have a set world to explore which you can share with the rest of the world is a very interesting idea for a procedurally generated game, and it definitely made my experience with it better. Being able to play on your own or have a friend take over Jib is a nice option, and something I liked. If you're looking for a fun action game on PlayStation 4 and are a fan of the old-school The Legend of Zelda games, then you should definitely give Songbringer a go.
If you’ve ever wondered what a procedurally-generated roguelike Zelda could look like Songbringer takes a fair shot at it, just be warned that it can be a little rough around the edges. The option to up the stakes and play in Permadeath mode is an interesting one but should only be undertaken once you’ve taken some time to get used to how things work. Your ability to explore and get into areas that are a bit beyond your capabilities is exciting but could also make for frustration if death means having to start all over again before you’ve really gotten your feet wet. That said, it has a gift for the unexpected and you truly never know what you may encounter next.
Songbringer will take us on a journey into a fictional world in the distant future but with reminiscences of past games. With a visual design based on Pixel Art and a proposal that offers us almost total freedom when it comes to exploring, it will please everyone who loves old-fashioned adventures and confrontations with big bosses.
Review in Spanish | Read full review
With a particle-heavy 8-bit paintbrush, Songbringer is a glam metal Zelda. Songbringer doesn't try to finish what Hyper Light Drifter started; Songbringer has heart of its own. It's easy to like but hard to love.
Songbringer's core gameplay is enjoyable and the variety of weapons and items means that you're always unlocking something fresh and getting to experiment with new things.
In the end Songbringer is an exciting, if familiar, take on the old Zelda formula that for the most part plays as good as it looks.
Space, science-fiction, and "expanding your mind" have always gone hand-in-hand. Whether it's something as worthy as Kubrick's 2001: A Space Odyssey, or as campy as Jane Fonda vehicle Barbarella, many creators like to partner the vast unknown of space with, well, tripping your balls off.Songbringer, an action-RPG from indie outfit Wizard Fu Games and its auteur, Nathaniel Weiss, also marries sci-fi adventure with a healthy injection of New-Age philosophy, all presented under 1980s aesthetics. Some would like to call it "Zelda on acid!" but that's not strictly accurate on either count, as well as being awful writing.
You'll enjoy exploring, and the bosses are tough nuts to crack, but frustrating controls and its dificulty may prove a little too much for some.
An adventure dungeon crawler with a wacky and funny heart.