The Lost Bear Reviews
I absolutely love The Lost Bear; it’s just an utterly delightful experience that utilises virtual reality in a variety of clever ways, with the gameplay mechanics perfectly mixed together with a stunning and immersive world. It really is unique and unlike anything I’ve played in a VR headset so far. The only real downside is just how short the game it is. It has launched with a low price point which I feel is justified, but some players might be disappointed to see that they could easily beat the game in well under an hour with very little on offer to really justify a second playthrough. Still, I had a great time with The Lost Bear and it’s certainly something I can see myself adventuring through again when I want to have a pleasant little journey. It might not be very challenging and is over too soon, but don’t let that put you off giving it a try.
Overall the game is short, featuring only five levels that can be completed in a couple of sittings. But as I have said before, The Lost Bear brings a whole new VR experience to the table which you really should definitely, well, experience! The game had me smiling the whole time I was playing thanks to its great art-style and interesting take on the 2D platformer genre. If you're looking for a great game for your PS VR, then I recommend The Lost Bear.
The Lost Bear is co-developed by Fabrik games and OddBug Studio and published by Fabrik Games and is available for PSVR. When you first sit down and put on the PSVR headset and dive into The Lost Bear you know you are in for a treat. Sitting down on the comfy chair in front of a large stage area is mesmerising.
A mechanically modest platform puzzler, The Lost Bear neatly leverages the power of PSVR to fashion a wholly charming adventure that lingers long beyond its slim duration.
The Lost Bear is an enjoyable puzzle platformer that makes smart use of VR, but has a few bad puzzles that hold it back.
The Lost Bear isn't necessarily what you'd call a killer app for PlayStation VR. It doesn't have that same immediate impact games like Batman VR, Farpoint, or Arizona Sunshine demonstrate so well. Over time, however, that brand of first person virtual reality has become more and more familiar and I find myself looking for games that attempt to use the technology in new ways, which is what you get from The Lost Bear.
Do not expect hours and hours of gaming or a huge virtual immersion, but The Lost Bear is a very enjoyable puzzle-platform and VR is the classic icing on the cake.
Review in Italian | Read full review
A short runtime paired with a comparatively steep price shouldn't be enough to keep you away from The Lost Bear. The title's simple gameplay may not challenge you, but the overwhelming charm of the title should win you over. Between the calming soundtrack, beautiful art direction, and delightfully impressive environmental depth afforded by the platform, The Lost Bear is a cute and worthwhile addition to your VR library.
A 2D side-scrolling platformer in VR is an odd mix, but Odd Bug Studio's The Lost Bear somehow managed to pull it off. The duration is too short, but it truly is like no other title in your collection. If you have an extra 12 bucks in your pocket, you shouldn't miss this game.
Despite the few flaws, once you've completed it, you're left with pleasant memories of a wonderful game. It certainly deserves a place in your collection of VR titles.
The Lost Bear is a middling narrative platformer that can be too vague to really appreciate, and the really awkward motion controls do not do it any favours. If there was a standard, non-VR mode, then maybe this one might have been more tolerable. As is, this adventure fails to engage, and relies too much on its unconventional art style to give the appearance of personality, when really it's a dull Limbo imitator. Odd Bug Studio wasted the PSVR on this, and their insistence on relying on it held it back from being enjoyable.
Some may also be disappointed by The Lost Bear‘s aforementioned length of an hour; there’s clearly a foundation here for a game that could’ve been several hours longer across a more diverse array of locations, but instead, like so many VR games it just feels like a slice, an “experience” that’s capable of so much more.