ECHO Reviews
ECHO was a very pleasant surprise. It will most certainly test intelligence and patience of gamers with its puzzle of enemies in tightly built rooms, while testing the amount of anxiety one can take with jump scares and pressure to get to the next checkpoint. That's the charm of the game. Ultra Ultra did a fantastic job with ECHO and it shouldn't be missed.
Echo is both an impressive debut game for Ultra Ultra, and one of the smartest, most innovative sci-fi action titles I've played in a long time. It's one thing to have a great concept and a brilliant core game mechanic, but Echo makes it an integral part of the storytelling, fully tied into the characters, the narrative and the art.
A thoroughly unnerving, yet innately rewarding experience that graciously pocketed hours of my life, and had a lasting impact. In our world of instant gratification and wrought gameplay experiences that are ever derivative, ECHO stands to surprise us all
A passion project by a handful of very talented people, ECHO might suffer from a pretty low replay value, but the rest of it is simply fantastic. Beautiful to look at, deeply atmospheric, and with some very clever (and well-handled) gameplay mechanics, this might very well be one of the best stealth gamers ever - especially since it lets players face the greatest enemy: themselves!
Echo is a marvel of A.I. programming bolstered by a compelling sci-fi storytelling, and injects new life into the stealth genre.
It's been awhile since I played a game where the ability to shoot an opponent felt so alternatingly risky and exhilarating.
Echo is both fascinating and terrifying. Its ability to learn from the players moves opens the door for a future of shooters and action games full of smarter enemies.
Review in Spanish | Read full review
ECHO tries new and interesting things, but doesn't always succeed. The gameplay and visuals wear thin over time, but some players will appreciate the game for its originality.
ECHO is a game that gets overwhelmed with its potential. While its innovative AI system and The Palace is interesting, there are no surprises left after two hours of gameplay.
Review in Turkish | Read full review
To begin with, ECHO comes with an exciting sci-fi story, it has stunning visuals, clearly Rose Leslie & Nick Boulton have done a fantastic work in regard to their roles, and the "You versus yourself" idea, though may not be so complete, is intriguing. But in terms of gameplay, specially the stealth part, theres nothing other than emptiness and frustration, like a beautiful, expectional singer without a voice, or a luxurious pizza with a horrible taste.
Review in Persian | Read full review
Echo is a mixed bag. On the one hand, there is an interesting and well-presented story with an unexpected ending, notable characters and unusual game mechanics. At the same time, all stages are visually similar to each other, mechanics are not deep enough and the set of possibilities is too limited. But still you can try it, if you love the genre.
Review in Russian | Read full review
While the story and mystery carry you through the game, the gameplay scenarios can be a little repetitive. ECHO is a short-ish game though, clocking in around 8-10 hours, so it doesn’t quite overstay its welcome. It’s a slow burn, but when it gets going it doesn’t really let go. If you’re keen on tense stealth games, with a good sci-fi story, then look no further. ECHO is destined to be a cult hit like the movie Event Horizon, and that’s no small praise from me.
In short, we can say that we have found ourselves in front of a very distinctive title, with a rich and interesting story and with a linear gameplay, but with a rather unique style. We appreciated dialogues and sounds, although we must warn the public of the absence of the Italian language, not only at the level of dialogue but also at the subtitle level. It's a pity for those who do not chew too much tongue. A game, however, is to keep an eye on and added to the library.
Review in Italian | Read full review
If you like games that combine action and stealth, you'll find a lot to like here, but its very high difficulty, monotonous environments, and the cold and brief story make ECHO an experience that isn't simple to process.
Review in Slovak | Read full review
Although ECHO is not a Game of the Year contender, it certainly deserves credit for how well it executes its core concept.
Even if its storytelling is a little overbearing and its edges far too rough at points, ECHO's exceptional blend of stealth and progressive AI might help it become a cult classic.
Echo is a game that presents some very original and interesting game mechanics while creating an enjoyable and full world. The characters of En and London were brought to life expertly by Rose Leslie and Nick Boulton. A lack of diversity in the game puzzles and environments drag it down a little but the changes in style save it from becoming bland and make Echo a very enjoyable experience.
A stealth game built on a philosophical concept: fight an army of yourself that respawns better, faster, and stronger based on your own expanding growth. ECHO boasts a rich and well-designed sci-fi world that isn't bogged down by plot or exposition. There isn't much to do beyond the core sneaking, and the midpoint drags, but this is a genuinely unique and intense title that deserves to be experienced.
Echo does not use its full potential, but with the adaptive AI it offers an interesting playful approach and a cool sci-fi story.
Review in German | Read full review
Conceptually fascinating and visually stunning, Echo runs out of steam the longer it overstays its welcome, beginning to feel like an echo of itself before long. A slow start, punitive checkpoints, and analogous environments lead further encounters to feel like running the same old gauntlet, which is disappointing, given the potential of this novel concept. The unique strategic gameplay of enemies learning from you reverberated throughout, but so did everything else. I really enjoyed Echo, but like a song played on repeat, I could only suffer so much repetition before it began to lose me.