Doom VFR Reviews

Doom VFR is ranked in the 44th percentile of games scored on OpenCritic.
6.5 / 10.0
Nov 30, 2017

DOOM VFR looks like DOOM, and often feels like DOOM. Unfortunately, it is severely hampered by its controls.

Read full review

Unscored
Dec 3, 2017

Some design decisions have hampered the DOOM VFR experience, but when you’re locked in an arena with the spawn of hell coming for you, the fight for survival carries you through the experience. It’s a very familiar game but if you were a fan of the 2016 release, and you’re like me then you’ll be happy to return to the fray… just don’t have too much to eat before playing.

Read full review

9 / 10.0
Dec 31, 2017

The game ranges from 2.5 – 6 hours, depending on if you’re looking to find all of the secrets and collectibles which are on offer. While it is relatively short offering, the game is fun to play as all of the mechanics just work in VR. If you’re looking for VR title to jump into that is oozing with quality and isn’t watered down then DOOM VFR is going to meet your expectations. It’s worth mentioning that this is my first DOOM title which I’ve experienced and I have thoroughly enjoyed my time, so don’t be put off and dive straight in.

Read full review

6 / 10.0
Dec 3, 2017

Doom VFR is a fun but a short experience that comes bundled with debatable controller options and level layouts you would have experienced in the 2016 classic over a year ago.

Read full review

5.8 / 10.0
Dec 4, 2017

If you can get to grips with the control system or if you are one of the lucky few that managed to get a PS Aim controller, Doom VFR is a fun and addictive game that you will want to play . My first play through was meant to be a quick one hour try of the game and I just could not put it down. The graphics in model detail and animations make this the most visually impressive PSVR titles I have played, but I do not see me replaying the game anytime soon.

Read full review

7.8 / 10.0
Dec 10, 2017

It has the classic elements of a DOOM game, immersing the player in the DOOM world.

Read full review

Unscored
Dec 8, 2017
DOOM VFR First Impressions | ConsidVRs video thumbnail
6.5 / 10.0
Jan 13, 2018

Doom VFR is a good attempt but I feel the game fell short due to issues that could/should have been resolved. What makes an FPS game great isn't its story or the pretty graphics, it's the controls. You need to have rock-solid controls in a game like this in order to fully immerse yourself and control whats going on around you. Having the three methods with no way to customise them let the game down and really impacted on my overall experience.

Read full review

8 / 10.0
Dec 31, 2017

DOOM VFR provides loads of fun factor. Although it is not a perfect virtual reality iteration of DOOM as it does have its own minimal flaws, DOOM VFR is still a nice experience leaving me satisfied after I climbed out from the virtual world of Hell.

Read full review

7.5 / 10.0
Dec 16, 2017

It was a very good idea to try and do something new with Doom VFR instead of just porting Doom 2016 straight to VR platforms. While it’s not as good as it’s regular counterpart, seeing the familiar and classic areas alike in full VR is a great experience, even if it can be greatly hindered at times by its controls.

Read full review

7.5 / 10.0
Dec 7, 2017

A snappy, blood-soaked three-hour thrill-ride sure to please any VR owners looking to get some extra use from their doubtless dust-covered PSVR Aim controllers.

Read full review

4.5 / 10.0
Jan 2, 2019

While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price

Read full review

5 / 10.0
Dec 8, 2017

This specific vision of DOOM is not compatible with PlayStation VR. Mainly due a horrific controls scheme that breaks everything DOOM stood for: a frenetic combat ballet that uses both weapons and movement.

Review in Spanish | Read full review

85 / 100
Dec 10, 2017

DOOM VFR brings a new and exclusive campaign to Virtual Reality. Combat is still fast-paced and rewarding. Fortunately, motion sickness and visual fatigue hardly ever happen when played in small sessions. Enemies and most of the scenarios are well-known, but seeing them up close, in a scale close to real, provides a much more fascinating and terrifying feeling. While the game is playable with a pair of PS Move and Aim VR, I recommend using the good-old DualShock 4.

Review in Portuguese | Read full review

7 / 10
Feb 23, 2018

Overall, DOOM VFR is fun once you get the hang of things and as long as you're in the zone, it's an entertaining experience. It has its quirks, but it has more to do with how PS VR is setup and how it works and not with the game itself. You're looking at around 4-5 hours for completing the game, which is definitely a nice chunk of gameplay for a virtual reality release, but your mileage with the game will depend a lot on if you're someone who suffers from motion sickness when slowly moving through a VR experience or not, since the speed at which you need to teleport/move and shoot at demons can certainly push you closer to the “I'm not feeling so well” edge, so do keep that in mind if you're considering getting this one!

Read full review

7 / 10.0
Feb 27, 2018

Doom VFR won't look as badass as the last main installment's version looked on regular televisions and gaming monitors, but such is the burden of enjoying it all in VR. Sure, you'll have to forfeit the complete run-and-gun tactic that was almost required, and you'll need to take more of a strategic approach until you're well versed in one of the three control schemes. It's easiest with the DualShock 4 controllers, miserable with motion controllers, and downright fun with the Aim controller, so the play style is up to you. It's not a masterpiece, but it's a pretty good start. It feels great that the game wasn't a quick money grab priced at the full $60, and it gets a pass due to the lack of VR titles, but any sequel that comes next will have to really step up to the plate. The motion controller difficulties can't persist, or it'll be a major downfall for the Doom franchise in the VR marketplace.

Read full review

Heavy
Top Critic
7 / 10.0
Dec 6, 2017

Even though it retains a lot of the fun of Doom (2016), it's more of a supplement than an enhancement.

Read full review

4 / 5.0
Dec 4, 2017

DOOM VFR is an outstanding, but limited, game. The lack of arcade and multiplayer content hurts the overall package, but it does its sole purpose of replicating the campaign in VR incredibly well. The fat has been trimmed from it resulting in an "all killer, no filler" approach that keeps the tension and action levels at a high point that exceeds even the base campaign from the reboot. Anyone who enjoyed that and wants to play it in VR should do so if they have a Vive or a PlayStation VR.

Read full review

7 / 10.0
Dec 4, 2017

A triple A shooter with fantastic mechanics, chained down by its demonic controller options

Read full review

6 / 10.0
Dec 6, 2017

DOOM VFR is one of the most action-packed games I've ever played using the HTC Vive. It's a shame Bethesda ignored the huge amount of progress that has been made in VR development. DOOM VFR is a good game, but with a number of changes it could easily become a great game. Do not buy this game if you suffer from motion sickness as you simply won't be able to play it for longer than five minutes at a time. However, if the locomotion issues don't bother you, DOOM VFR is definitely worth picking up.

Read full review