Doom VFR Reviews

Doom VFR is ranked in the 44th percentile of games scored on OpenCritic.
4.5 / 10.0
Jan 2, 2019

While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price

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7 / 10.0
Feb 27, 2018

Doom VFR won't look as badass as the last main installment's version looked on regular televisions and gaming monitors, but such is the burden of enjoying it all in VR. Sure, you'll have to forfeit the complete run-and-gun tactic that was almost required, and you'll need to take more of a strategic approach until you're well versed in one of the three control schemes. It's easiest with the DualShock 4 controllers, miserable with motion controllers, and downright fun with the Aim controller, so the play style is up to you. It's not a masterpiece, but it's a pretty good start. It feels great that the game wasn't a quick money grab priced at the full $60, and it gets a pass due to the lack of VR titles, but any sequel that comes next will have to really step up to the plate. The motion controller difficulties can't persist, or it'll be a major downfall for the Doom franchise in the VR marketplace.

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7 / 10
Feb 23, 2018

Overall, DOOM VFR is fun once you get the hang of things and as long as you're in the zone, it's an entertaining experience. It has its quirks, but it has more to do with how PS VR is setup and how it works and not with the game itself. You're looking at around 4-5 hours for completing the game, which is definitely a nice chunk of gameplay for a virtual reality release, but your mileage with the game will depend a lot on if you're someone who suffers from motion sickness when slowly moving through a VR experience or not, since the speed at which you need to teleport/move and shoot at demons can certainly push you closer to the “I'm not feeling so well” edge, so do keep that in mind if you're considering getting this one!

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6.5 / 10.0
Jan 13, 2018

Doom VFR is a good attempt but I feel the game fell short due to issues that could/should have been resolved. What makes an FPS game great isn't its story or the pretty graphics, it's the controls. You need to have rock-solid controls in a game like this in order to fully immerse yourself and control whats going on around you. Having the three methods with no way to customise them let the game down and really impacted on my overall experience.

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8 / 10.0
Dec 31, 2017

DOOM VFR provides loads of fun factor. Although it is not a perfect virtual reality iteration of DOOM as it does have its own minimal flaws, DOOM VFR is still a nice experience leaving me satisfied after I climbed out from the virtual world of Hell.

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9 / 10.0
Dec 31, 2017

The game ranges from 2.5 – 6 hours, depending on if you’re looking to find all of the secrets and collectibles which are on offer. While it is relatively short offering, the game is fun to play as all of the mechanics just work in VR. If you’re looking for VR title to jump into that is oozing with quality and isn’t watered down then DOOM VFR is going to meet your expectations. It’s worth mentioning that this is my first DOOM title which I’ve experienced and I have thoroughly enjoyed my time, so don’t be put off and dive straight in.

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8.5 / 10.0
Dec 20, 2017

DOOM VFR is probably the best VR game that PlayStation VR has to offer, so it is perfect for those who enjoyed the original game and also own a headset. googletag.cmd.push(function() { googletag.display('div-gpt-ad-ldb4'); });

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7.5 / 10.0
Dec 16, 2017

It was a very good idea to try and do something new with Doom VFR instead of just porting Doom 2016 straight to VR platforms. While it’s not as good as it’s regular counterpart, seeing the familiar and classic areas alike in full VR is a great experience, even if it can be greatly hindered at times by its controls.

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7 / 10.0
Dec 15, 2017

When Doom VFR is at its best it's a fast paced game that uses VR to shine. It just holds up the action a little too often, and requires making some control compromises.

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5 / 10.0
Dec 14, 2017

Doom VFR is a short experience that has a couple of high points but mostly struggles to work as both a VR shooter and a Doom entry

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4 / 5.0
Dec 14, 2017

When you drop into an area and the electronic bass is pumping and screeching away like a Transformer humping a washing machine and then all of a sudden, as demons attack from all directions, a shredding guitar riff kicks in and disintegrates every pair of panties in a twelve mile radius with the sheer fucking Metal brutality of the whole scenario… Well, that's a sensation that only a Doom game can provide, and this epicness is cranked up to eleven when playing in VR.

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7.5 / 10.0
Dec 13, 2017

Doom is just as violent and mesmerizing in VR, but a number of concessions were made in this truncated version.

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85 / 100
Dec 12, 2017

______________________ “The story is a means to an end, an excuse to move from one demon-slaying arena to the next.

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6.5 / 10.0
Dec 12, 2017

Doom VFR doesn't quite live up to its original counterpart due to its limitations both in content and controls. There may be some enjoyment to be found for die-hard Doom fans, especially given the budget launch price, but even if living Doom in VR is a thrilling experience, it's stil too little to recommend the game to everyone.

Review in Italian | Read full review

ZTGD
Top Critic
7.5 / 10.0
Dec 11, 2017

I was really surprised at how much I enjoyed my time with Doom VFR. Skyrim VR had soured me a little and I wasn't really looking forward to playing. But this shows that rethinking how a game will work in VR, instead of just shoehorning a game into VR wholesale, can make the world of difference. It also helps that the game has a price tag to match.

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85 / 100
Dec 10, 2017

DOOM VFR brings a new and exclusive campaign to Virtual Reality. Combat is still fast-paced and rewarding. Fortunately, motion sickness and visual fatigue hardly ever happen when played in small sessions. Enemies and most of the scenarios are well-known, but seeing them up close, in a scale close to real, provides a much more fascinating and terrifying feeling. While the game is playable with a pair of PS Move and Aim VR, I recommend using the good-old DualShock 4.

Review in Portuguese | Read full review

7.8 / 10.0
Dec 10, 2017

It has the classic elements of a DOOM game, immersing the player in the DOOM world.

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5 / 10.0
Dec 8, 2017

This specific vision of DOOM is not compatible with PlayStation VR. Mainly due a horrific controls scheme that breaks everything DOOM stood for: a frenetic combat ballet that uses both weapons and movement.

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Unscored
Dec 8, 2017
DOOM VFR First Impressions | ConsidVRs video thumbnail
Dan Stapleton
Top Critic
8 / 10.0
Dec 7, 2017

Doom VFR is a brave shooter that proves that VR games don't have to be conservative with movement to work. Fast-paced action with a great stable of recognizable weapons and enemies makes it a challenging rush, once you find your VR legs. It's a shame VFR story didn't get the same self-aware treatment as Doom did, but even if it's all about warping and gunning, that's more than enough.

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