Seven: The Days Long Gone Reviews

Seven: The Days Long Gone is ranked in the 34th percentile of games scored on OpenCritic.
66 / 100
Dec 26, 2017

Seven: The Days Long Gone has too much going on for any of it to work well. The developers clearly wanted to build a big and elegant stealth-action game with all sorts of features and mechanics, but their inability to leave anything on the cutting room floor has resulted in game that's a bit of a mess.

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4.5 / 10.0
Dec 28, 2017

In an RPG landscape dominated by third-person political thrillers, it’s a relief to sit down and play a game that takes us back to the golden age of video games. Seven: The Days Long Gone certainly holds that charm and appeal, thanks to its wonderful aesthetic. Unfortunately, its poor design consistency and frustrating mechanics make it unrecommendable for anybody but those starved for another game in a beloved genre.

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65%
Jan 2, 2018

IMGN.PRO have came up with a really interesting title with a nice open world, diverse missions and engaging story. On the other hand, the game is in an abysmal technical state and if you don't have the nerves of steel, you certainly won't enjoy the game.

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6.8 / 10.0
Jan 9, 2018

With a little more time and polish, Seven: The Days Long Gone could be a great game. As it stands, the experience is hugely frustrating with its difficulty spikes and bugs, denying the great potential that a stealth RPG could be.

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4.4 / 5.0
Jan 11, 2018

If you imagine Arcanum: Of Steamworks and Magick Obscura but transported to a futuristic setting by way of Assassin's Creed and you will have some idea of what this is all about. Isometric RPG fun with a touch of Parkour like motion and a twist of the occult.

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7 / 10.0
Jan 17, 2018

Seven: The Days Long Gone is a top-down action game that deserves to be looked at simply because of its ambition. There's a lot to do, especially for an indie game. If you can get by the messy menus and the learning curve, it's worth the money.

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7.7 / 10.0
Jan 26, 2018

SEVEN: The Days Long Gone is a great title hampered by some poor design decisions. However, its greatness still shines through, and if you’re willing to be a little patient, it offers a really solid isometric adventure that’ll offer you a ton of different ways to carry out goals.

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8 / 10.0
Jan 29, 2018

Some jobs are just too crazy to attempt but what kind of thief would you be though if you didn't jump on the chance for even more notoriety? Teriel is one of these thieves and while the job itself was pulled off without a hitch, something didn't quite go according to plan. Now stuck with a spirit being inside of his mechanical retina he's got a whole new set of problems to deal with.

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GameGrin
Top Critic
5.5 / 10.0
Mar 22, 2018

Overall the game is very polished, although the many mechanics can be a detriment as they make the game feel convoluted. Most mechanics need to be experimented with in order to be able to learn how to use them efficiently, meaning a lot of time needs to be invested in Seven. The story is interesting enough to lead the player however the characters themselves fall a little flat, making it difficult to care about them. Playing Seven: The Days Long Gone feels more like a workout than a relaxing session of gaming but there is a good game here, the player just needs to work for it.

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6.5 / 10.0
Apr 2, 2018

Seven: The Days Long Gone does a few things very well, but none of them involve the mechanics or gameplay at all.

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RPG Fan
Top Critic
80%
Jun 3, 2018

Seven combines parkour, stealth, and larceny with an intriguing setting to create an incredibly enjoyable isometric RPG experience that's slightly dampened by perpetual glitches.

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