Outcast - Second Contact Reviews
Outcast Second Contact is a neat idea and one that I wish brought Outcast updated mechanics and controls. Instead of being something that can bring in new fans, it feels like an attempt to just update the visuals and that’s it. New updates to all these features, new voice acting, and perhaps some more ease of use and quality of life improvements could have gone a long way to making this more than it is. As it stands, it’s a fascinating look at an old game with new visuals and that’s about it. The game hugely impacted and helped shape and mold what we have known to become open world games, but it’s not caught up yet with all the new improvements in today’s standards for this release. If a sequel does ever see the light of day, I’d love to see how they can actually refine and perhaps mold new open world games into become something more. If the first game could help start a genre, let’s see if a second one could improve and rejuvenate it. Outcast Second Contact is an experience most will likely want to leave in the past, new visual upgrades or not.
Outcast: Second Contact is a game that feels more like a direct port of the original rather than a fully remastered experience.
Outcast: Second Contact looks like a completely new game. And that’s its problem. Outcast: Second Contact only has re-texturing to its advantage, with mechanics and audio left untouched. Its glossy coat promising more than it had. A few tweaks to the audio presentation and how Slade handles could’ve gone a long way to bettering the experience. Those who have dabbled with Outcast in the past may find naught but nostalgic memories to power them through, other than that, there's nothing to be had here. This is re-texturing at its finest, but it’s not a remaster.
When Outcast Second Contact was announced I was jumping with glee, one of my favourite games of the 90's finally being remade for the modern age. If only the team had spent more time fixing the performance issues before release.
Outcast: Second Contact is an eighteen year old game that's been given a makeover. This is absolutely fine if you're a fan of the original and want to play it again on modern hardware, but if you don't have the nostalgia quality there's absolutely nothing that you won't find here that's done far better elsewhere. For a steep price tag of £39.99 on PS4, that's just not good enough.
On one side of the coin, Outcast: Second Contact is a warranted revisit of a beloved title. It has a fantastically well-constructed narrative that's a genuine treat to delve in to. However, on the other side of the coin are the terrible combat controls, embarrassingly low-fidelity voiceovers and a bland, bug riddled world design. Being retro is no excuse for recklessly disregarding the quality of the end product. This may be one of those nostalgic experiences that are better left dead and buried in the past.
Outcast: Second Contact is an HD remake of the 1999 cult classic Outcast. Though the enhanced graphics are a nice way to introduce the game to a younger audience, it's the only aspect that makes it better than the 1.1 version, which costs considerably less. The price range is questionable in the US marketplace but it's even more absurd in selected countries such as Russia, Brazil, and China where it costs more than $30.
Outcast is a remastered that keep the feeling of the original versione, driven by a good narrative structure that put the player in a big world populated by different alien races that give a lot of different quest. Instead the gameplay is old and unfriendly, with a graphics that doesn't work well.
Review in Italian | Read full review
Indeed, Outcast still has an amazing universe but this remaster isn't successful in its attempt to modernize its graphics and gameplay.
Review in French | Read full review
Visually, Outcast: Second Contact is far superior to the original.
From most angles, Adelpha has never looked better. But certain assets, animations, and audio keep Outcast - Second Contact closer to 1999 than the 'remake' tag might suggest.
A great remaster of a forgotten almost-classic, but most of its flaws were already obvious 18 years ago and this does little to improve any of them.
Outcast: Second Contact is a classic adventure wrapped up in shiny new clothes, but which maintains everything it was born with underneath, for better or worse.
Outcast: Second Contact is no longer up to date as a remake, but offers a very puristic open-world experience.
Review in German | Read full review
Outcast: Second Contact brings the old classic game to modern standards and offers an unique setting worth experiencing. The interesting story is let down by the tedious crafting and janky combat, though.
Review in Slovak | Read full review
With pretty landscapes and settings, Outcast - Second Contact fulfills its aim to recreate the original.
While it might once have been the Game of the Year, age and experience has robbed Outcast of its original magic. Luckily, most of that has been replaced by an exciting return to the old and an interesting look back at what the landscape of games used to be.
Outcast: Second Contact is still a great game, but you'll have to tolerate some dated elements to enjoy it fully.
An awesome opportunity to live again this awesome 3D adventure. Outcast: Second Contact is the base of many of the exploration adventures today, but also a game that needed more work in order to offer playable improvements, specially in fields like the caracter's movement. On the other hand, we can se stunning landscapes.
Review in Spanish | Read full review
In 1999, we give this game an almost perfect score, hands down no contest. But here in 2017, we give Outcast: Second Contact a respectable 72. Here’s hoping for a true sequel built from the ground up sometime in the future.