Lost Sphear Reviews
Overall, Lost Sphear is a solid JRPG title. It incrementally improves upon I Am Setsuna, but players who didn't like that game likely won't like this offering, either. There's an imbalance that feels like it's punishing us for being good by making the game a tad easy on occasions. It feels like an indie game in length and ambition, since it tries out new things, but it falls short. The $50 price tag doesn't align with what Lost Sphear achieves, so this game is best for fans and nostalgia seekers.
This is a very boring game that can seem interesting and cute only at first, but because of the protracted plot, dull dialogues, weak exploration component and the lack of some important elements, it simply disappoints.
Review in Russian | Read full review
Lost Sphear is such a good game and it's definitely worth your time.
Whatever moral fibre Lost Sphear had seems to have been 'lost' by the immaculate moon.
Despite its attempts to captures the essence of JRPGs of yesteryear, Lost Sphear fails to live up to the classics it's trying so desperately to emulate.
Bland and unambitious save for its combat, Lost Sphear draws so heavily from the traditions of past JPRGs that it fails to build a personality of its own.
Lost Sphere plays with a lot of tropes of a beloved genre, but doesn't quite make the most of them. The story feels uninspired and it is backed by characters who that are not worth getting invested in. The redeeming factor of the game is a fleshed out combat system that has a ton of options and combinations, making it adapt easily to any playstyle.
If you had asked me just two weeks ago to name the biggest storytelling sin a game could commit, I would have told you it was making players ask questions without giving them a reason to care about the answers. Ask me today and I'll tell you something different. Lost Sphear buried me under convoluted logic and explanations, lore and jargon, only to cast it aside with a shrug whenever the details were inconvenient to the action. It answered my questions, but in ways so fundamentally disconnected and absurd that I regretted even caring in the first place.
While the flaws in the game may seem as if I do not recommend the game, there is something intangible about it that keeps you coming back
Lost Sphear wants to harken back to the great classic JRPGs of yesteryear such as Chrono Trigger and early Final Fantasy games. However, it falters way too much in its execution by providing characters that severely suffer from being tropes and provide eye-rolling dialogue. While the combat is quite enjoyable and the story picks up steam at around the midway point, it is way too slow on the uptake and delivers an experience that can just be classified as serviceable.
An average RPG missing a sense of exploration and flexibility to make it memorable. The battle system is a particular highlight, however, and there's definitely some good groundwork if there's to be another game in the series.
Tokyo RPG Factory clearly listened to gamers feedback from I am Setsuna, the storyline improved and it brought a variety of gorgeous environments along. However, Lost sphere doesn't have a unique identity it trys so hard to combine favorite classic systems into one game.
Review in Arabic | Read full review
Lost Sphear tries to recapture the 90s JRPG magic but in the process loses its own identity. Tokyo RPG Factory tried to squash every JRPG trope into this game, and as a result, the characters and the plot suffered. A massive step backwards for Tokyo RPG Factory.
Lost Sphear improved many elements of I Am Setsuna. RPG Factory did not change one thing - a huge inspiration taken from golden years of jRPG genre. It's nothing bad, though, I wanted this game exactly like that.
Review in Polish | Read full review
Lost Sphear is a more ambitious JRPG than its predecessor, yet it risks abandoning its purpose to return to the genre's simpler days.
Lost Sphear is a middling JRPG that lacks style, tone, and substance. You can see certain ideas that are working hard to keep things afloat, but with a rough plot, bad cast, generic look, and combat that grows tedious, it fails to stand out.
A disappointing sophomore effort from Tokyo RPG Factory, Lost Sphear proves relying on nostalgia alone doesn't make a great game.
Most people probably won't mind Lost Sphear's nostalgia tinted approach to game design, but there's surprisingly little to write home about. Despite a rather intriguing premise, the characters come across a tad too bland, while the quest itself is too linear. It's hard to knock it too much, but after the thoughtful journey at the heart of I Am Setsuna, this is a pretty average showing and certainly not a fresh take on the JRPG.
Lost Sphear is an Old School JRPG with all it's letters that takes a lot of the classics of the 90s'. Unfortunately it doesn't just take the positive parts of those games, but also the cliches, which in one part is great because it brings you back, but it also reminds you how overused the formula is. All around the game is somewhat inconsistent and can become tediuos, but it's fast-paced and rewarding gameplay saves it from all its faults.
Review in Spanish | Read full review