WildStar Reviews
WildStar is a deep endgame experience for veteran MMORPG gamers, but a daunting task for first-time players.
Wildstar is familiar territory, but it's smartly made and fun nonetheless
WildStar is a colorful and traditional online role-playing game that evokes the compulsive need to fight everything you can fight, and click everything you can click.
For those burnt out on WOW's content, WildStar is easy to endorse. Immediately familiar to anyone who's visited Azeroth and with enough new twists on the tried-and-tested theme park formula, Carbine's game is so overflowing with stuff to do that it's certainly justified in asking for a subscription - even if less people seem prepared to sign up to one. It's more difficult to recommend WildStar to those who've tired of the MMORPG treadmill and its incessant need to put characters through the same old process of grinding quests and raids to reach a level cap and acquire the best gear. As much as WildStar seems to effortlessly hit all the right notes, essentially the song remains the same.
Wildstar, then, is gratuitously good-feeling. Last night, I spent another five hours in the game. I went to a village where I licked bugs that made me feel like I was tripping on acid. There were giant rabbits dancing in happy circles and chanting. Why would I leave this? A lot of Wildstar's content draws from all of the MMOs that have come before it, but this outlandish dedication to fun is its own. It's unashamed to be a delightfully cheesy animated space adventure.
WildStar is a very traditional MMO, and it doesn't attempt to hide that fact. As someone who enjoys both the new- and old-school means of thought, I found WildStar to be both a solid foundation of tried-and-true methods and an all-too familiar retread. If you've finally grown tired of WoW and want another hardcore MMO, this is it -- but everyone else may want to wait for a free trial period.
There is no wrong decision in WildStar. The bad guys are always going to be your opposition. Period.
Wildstar is explosive, flashy and fun, and will hopefully stand the test of time and be expanded upon further in the coming years and months. Carbine seems dedicated to creating a stable and mature community of players, managing the in-game economy and keeping the game viable for its fans.
Wildstar may not do anything especially new, but it does things well, a distinction that means it has truly earned itself the lazy moniker of 'WoW in space'.
WildStar is visually stunning, fun to play, and just feels new. Despite the overwhelming number of systems it has an incredibly easy learning curve, and is overflowing with entertaining content.It's clearly the first real step towards the necessary evolution of the genre. Ultimately this game may not satisfy everyone that tries it, but everyone that has played or will play MMOs really does need to try it.
It's not completely groundbreaking, and the story can fall to the wayside, but if you're looking for a well-made lighthearted time sink, Wildstar might just do the trick.
To be clear, WildStar is not an easy game and leveling can be difficult on your own without support. PVP was also an uphill battle because such a fast-paced game does need to be smoother in order to create a chaotic, yet still fun experience.
When it's not broken for local players, WildStar is an assured and busy sci-fi MMO that will win over players with its underdog pluck and aesthetic charm.
It's early days, but WildStar has a lot of potential. It's focused on doing what MMO fans know and love about the genre that little bit better, and it has a lot of the excitement of World of Warcraft's early days. Quests are the game's biggest weakness – a little more thought and variety wouldn't hurt – but there's enough interest in the game's clever Path missions and structure to compensate for that. If you love MMOs, you'll probably like WildStar. If you're a recovering WoW addict, this might be the last thing that you need.
[F]or now, WildStar is a multiplayer multiplayer online game done right, blending the traditional with forward-thinking combat, high production values and an engaging world that begs exploration.
With a steady stream of content planned, a solid framework for housing, and a commitment to hardcore seriousness and silly humor, WildStar is more than the sum of its parts, and every MMO player should at least give a fair shake.
It's slow to start, but when WildStar finally kicks into high gear it throws a ton of content at you. Telegraphs make combat interesting and complex, some of the classes provide unique play experiences, and the Path system adds flavor to your overall quest. PVE, PVP, Housing, Crafting, Dunegeons, and Raids; if you want to do it, it's probably in here somewhere. Wildstar isn't perfect, but it's a great launch for an MMORPG.
In summary, Wildstar is an enjoyable game with its ups and downs. It isn't breaking new ground, but it is taking existing ground and moving it in fun and unique ways. If you go in wanting a fun MMO, this will serve its purpose. If you go in wishing for something that replaces every other MMO out there, well, you'll always be looking. Nonetheless, the game is worth playing and it is worth a subscription.
WildStar is at once similar to and unlike any other game in the market. It pulls from worlds gone by, while forging new mechanics all its own. No one can know if this new universe will stand the test of time, but for now… I'm just going to dig in and explore Nexus, Cupcake.
For the same subscription price as World of Warcraft, Wildstar has a huge amount of content to offer the player. While it is more tailored to those looking to put in the effort it has huge amounts of potential to claim the throne from WoW though in all honesty we can see these two MMORPG's co-existing quite happily while dominating the rest of the market.