Sea of Thieves Reviews
Sea of Thieves feels like a game that should be offered for $10–$20 tops as an early access or game preview product. There just isn't enough content or depth here, its core gameplay is grinding repetitive fetch quests and not a whole lot else, the progression here just isn't fulfilling, and fun factor depends on who you're playing with.
I hate to say that this game left me feeling utterly disappointed. It was fun when you experience everything for the first time, but the novelty wears off way too quickly as the game feels very incomplete. It has so many things that should have made it amazing. You can literally see and feel the aspects that make the game work as well as what could have made people wanting more. But sadly, it lacks so much to the point where it feels like Microsoft forced Rare to rush the game right out of the door in the hopes that what it currently has is good enough to make quick sales. All that potential wasted like a beautiful galleon sinking to its watery grave. If in the future there are patches that will give this game more content, then that’s all well and good. But for now? This game can only be described as “What could have been.”
I don't exactly know what is different between current Sea of Thieves and day one Sea of Thieves, but the issues I have with the current version of this game are similar to the ones other had back in early 2018. The missions are dull, money is meaningless, and any positive experience with this game feels fleeting.
In its current state, Sea of Thieves is nothing more than a heavily polished alpha version of a much more complex game, a game that needs to changed tremendously to be what Rare advertised. Still, its a joyful experience and game pass have made it much more worthwhile than paying 60 bucks.
Review in Persian | Read full review
If you have a regular crew to play with and you can get the game at a discount, Sea of Thieves offers some memorable experiences. If you're flying solo or thinking about paying full price, the rough edges should be enough to make you reconsider boarding this particular boat.
After 50-ish hours with the wind at my back and the salty spray on my face, I am still enjoying those incredible moments that Sea of Thieves can create – yet I find myself having great difficulty recommending it to others without an incredible list of caveats
Sea of Thieves is a multiplayer pirate adventure game, rich with unrealised potential that isn't worth your time in its current state.
A great, even exceptional, game if you want a quick pirate fix, but there's not much to do after the first couple of hours.
Sea of Thieves is a “make your own fun” game, but it’s difficult not to feel like the developers could’ve made a little more fun for you. Sail, stare at the water, and live the life of a corsair — ultimately, its longevity will come down to you and your crew.
Sea of Thieves is a letdown. In its core it seems like a pleasant game for a few, or maybe a dozen hours that you can test for free by activating the Xbox Game Pass account. The cooperation in this game works really neat. But on the other hand, there are several problems like server issues and lack of content. Furthermore, the game is quite expensive.
Review in Polish | Read full review
There will be people who will absolutely love Sea of Thieves and the unbridled freedom it provides. Others, however, will be left wanting more. Although the game looks great and has a solid foundation, it's missing key pieces to bring together its more solid elements. It certainly has its flashes of brilliance and can be a blast when played with a group of friends. A poor solo experience, however, combined with a lack of diversity as far as things to do, make its waters seem shallower than initially expected.
Sea of Thieves is a mixed bag of emotions for me. It's a great social experience to play with a group of friends and sail on the prettiest water you will ever see in a video game. It's also bogged down by tedious and repetitive voyages that reward you with meager pay. When you can eventually purchase an item, it will only affect how you look. If that is the case, it seems puzzling that I can't create a character I want to flaunt to any passerby. There is enjoyment to be found in Sea of Thieves, but not enough to keep you interested in the long term.
Sea of Thieves has a startlingly gorgeous presentation and well-thought-out pirate simulation for you to get excited over. But its spell on the high-seas is short-lived, with a lack of incentivising quests and lacklustre combat forcing you to make your own compelling reasons to stick with it rather than it not loosening its grasp on your attention.
Sea of Thieves' world isn't completely lacking in achievement, thanks to its luscious visuals and excellent sailing mechanics, but it feels completely undercooked in terms of actual gameplay. Perhaps ironically, Sea of Thieves feels like the skeleton of a game rather than a fully realized experience. Rare promises that more content is coming, but judging on what the game offers now, it's a journey not worth taking—at least not yet.
Sea of Thieves is a daring attempt by Rare but also a lacking one on so many fronts. While the graphics are fantastic and the game has a unique charm, ultimately the world feels empty, devoid of content and features. Sailing with friends can be an exhilarating experience at first, but when there's not much to do the fun dies down pretty quickly.
As it stands Sea of Thieves feels like a title that gets the ideas in place for an amazing game, yet fails to capitalize on them. There simply isn't enough content to keep me coming back. I love Rare and I hope this builds into something amazing at some point, but for now this game is hard to recommend sinking a serious amount of time into.
With time, though, Rare could make Sea of Thieves into one of the system's standout titles that shows what systems like cross-play can do as well as reminding us of Rare's long history.
Teamwork makes the game in this gorgeous pirate adventure, whether you're fighting the Kraken or chasing pigs
Rare's piratical playground looks lovely, but you have to make a bit too much of your own fun. The sound and the fury of the waves is lovely, but for Sea of Thieves to be properly good it needs to give the players more to work with.
After a year or two, I think Sea of Thieves might be a complete winner. Right now, it's uneven.