The Station Reviews
The Station had everything to be a great game. Interesting story, good presentation and a game style adored by many. The big problem is that it builds too much hype, but falls short at some points. If you are looking for a quick and easy game, this one is for you. If this is not the case, the Espial space station should not be visited.
Review in Portuguese | Read full review
The Station lacks the storytelling it needed in order to justify playing it. The lack of gameplay could have been overlooked if the story was up to snuff, but it just simply isn't. What results is a short, boring experience that will only satisfy the most desperate of sci-fi fans.
The Station is disappointing. It is not successful in storytelling, creating an engaging atmosphere, and even introducing the characters. Maybe the puzzles are only enjoyable parts but unfortunately you cannot find many of them in the game. The Station is not one of that games that many gamers will remember at the end of the year.
Review in Persian | Read full review
The Station is an example of how to ruin a great story. This kind of performance isn't enough for walking simulators anymore.
Review in Turkish | Read full review
The Station is an interesting space adventure that does not overstay its welcome. I enjoy playing these so-called walking simulations, and The Station is a good one with an interesting story for its short adventure. The one complaint I'd have is that the initial loading is rather long since you'll be staring at the loading screen for around two to three minutes before you're presented with the initial story cutscene. Other than that, this is a solid walking simulator on PlayStation 4 from an indie team of veterans you should check out.
The Station is a wonderful example of how a game's atmosphere can impact and influence the narrative. The space station felt believable, although the few characters that lived aboard fell a bit flat for me. As a sci-fi walking sim, The Station is more than successful enough.
If a walking simulator with an exploratory story sounds like a great experience, then The Station is one worth jumping into. Exploring the desolate space station, recovering audio logs, while solving puzzles and challenges may not make this the most innovative in the genre, but it is definitely one of the more enjoyable examples.
Disappointed would be the wrong — and likely more forgiving — term to describe one's feelings coming out of The Station. Disheartened is a more fitting definition; worse than its length or the severe lack of effort put into its environments that expand beyond the puzzle-solving (easily the game's best and only salvation of a plus-point) is the otherwise safe and stale retreading of a formula that has been repeated many times in sci-fi themed games and executed much better in ways more thematically interesting.
Not that knowing would detract from your enjoyment of The Station, but instead highlight that it handles this part of the experience so well that it can resonate even when everything else is a mixed bag or not all that impressive.
The Station, despite bugs, is a game you should definitely play. It's a couple of hours in space that makes for a great sci-fi adventure. Cleverly used in-game augmented reality is one of many strengths of the title.
Review in Polish | Read full review
The Station tackles with some of life's biggest questions with finesse, and will have you pondering it all long after the credits roll.
The Station is short and sweet, which could be seen as a detriment. However, I liked the fact that there wasn't a lot of fluff to the story, and there weren't any fetch quests or other modes of padding the game to keep it going. There was plenty in the story to tell, and the developers didn't drag it out at all. The brevity actually solidifies how stellar the narrative truly is, and I can't recommend it enough to all gamers who love a good story, especially a good mystery.
The Station proposes to investigate the disappearance of three members in a space station. To do this we must focus on exploring and carefully observing the whole environment and solve ingenious puzzles.
Review in Spanish | Read full review
The Station is a promising game, telling a magnificent story through a path paved by games like Gone Home and Tacoma.
It's always a pleasure when the storyline is as intriguing as the gameplay. The Station is good at both in equal measure. The solutions to the sundry problems on The Station are just challenging enough—not too easy, not too hard.
So called "walking simulators" live or die on whether they deliver an engaging story, and while The Station appears – at least at first glance – to have this covered, it misses the mark in a number of important ways. It's not bad by any means, but its characters and themes feel light and underdeveloped. While it stumbles narratively, it does at least successfully craft a tense atmosphere, but neither this nor its modest number of enjoyable – if somewhat easy – puzzles are enough to make this a prime candidate for first contact.
The Station fails to captivate despite its interesting ideas and puzzles. The setting is nice, but the script and narrative couldn't quite deliver on the core concept.
A promising premise and some well-executed puzzles aren't enough to save The Station from the dull nature of its story and characters.