Bravo Team Reviews

Bravo Team is ranked in the 3rd percentile of games scored on OpenCritic.
4 / 10.0
Apr 11, 2018

Neither a disaster nor a good game. Just a really boring wannabe tactical shooter trying to impress you in VR.

Review in Slovak | Read full review

40 / 100
Apr 6, 2018

The sum total of this VR experience is being a virtual jack in the box.

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2 / 10.0
Apr 2, 2018

Bravo Team has a barebones story, glitchy gameplay, boring combat, brain-dead AI, terrible stealth, and more issues than I could possibly list in a single review summary box. This team needs to be retired.

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2.6 / 5.0
Mar 27, 2018

As cool as a concept a Time Crisis-esque shooter in VR would be, Bravo Team unfortunately fails to live up to expectations.

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4.5 / 10.0
Mar 21, 2018

Supermassive Games' virtual reality shooter, Bravo Team is nothing but disappointment.

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3 / 10.0
Mar 16, 2018

It's such a shame that Bravo Team is bad because Supermassive has made some great games, but this is by far the worst.

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3.8 / 10.0
Mar 14, 2018

Bravo Team is fairly enjoyable at the start but it quickly devolves into a repetitive and mindless shooter that unfortunately doesn't even live up to the classic light gun games of the mid-'90s.

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4 / 10
Mar 14, 2018

Though VR co-op is a nice touch, Bravo Team brings nothing else new to the table.

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3.5 / 10.0
Mar 12, 2018

"Expanse" might be a bit generous, though. While it's hardly unusual for a VR game to be a bit on the short side, a couple of hours and change for the campaign from start to finish (not including a few frustrating sniper-deaths) pushes the limit. On the other hand, I'm happy that it was over quickly, the better to move on to games that I enjoyed. A score attack mode also exists for those who really want to squeeze every bit of blood from a stone.

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3.5 / 10.0
Mar 11, 2018

While just about every PSVR owner has been clamouring for the platform to get its own worthy successor to Time Crisis that makes stellar use of the marvellous Aim controller, this embarrassingly clunky, depressingly soulless shooter sure isn't it.

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Gamersky
Top Critic
7 / 10.0
Mar 9, 2018

Bravo Team is a halfway decent VR game with immersive shooting experience. However, the weak performance of PS VR drags down my evaluation of this game, and there are also many bugs within it. Maybe we can say, it's still not the best time for VR.

Review in Chinese | Read full review

4 / 10
Mar 9, 2018

Bravo Team nearly does the job as a VR shooter, with good controls (Aim Controller compatible) and online coop gameplay, but for all the rest it is really boring. This game is a poor clich' of shooting games, with no soul and no ideas. Very far from what Farpoint did last year.

Review in French | Read full review

5.5 / 10.0
Mar 8, 2018

A failed attempt to portrait the action of an FPS on VR. Bravo Team lacks enought variety and polish to be a real contender on the genre.

Review in Spanish | Read full review

2.5 / 10.0
Mar 8, 2018

A black sheep among PlayStation VR games. Not only it's a crap, but also it makes the Aim Controller look bad.

Review in Polish | Read full review

1 / 10.0
Mar 7, 2018

Some games are terrible. Bravo Team is one of them, unfortunately. That's not my favourite way to start a review, but there's no getting away from the fact that SuperMassive's latest VR effort is just bad.

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5.3 / 10.0
Mar 7, 2018

Bravo Team has many limits: it contains few good ideas and a lot of problems. A game with no personality.

Review in Italian | Read full review

6 / 10.0
Mar 7, 2018

There's a difference between a good game and a fun game.

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4.5 / 10.0
Mar 7, 2018

Bravo Team is not a bad shooter and occasionally offers an immersive sensation, though that isn’t enough. Most of the time it will feel like a bland game that is entirely too forgettable. With so many other titles showing what PlayStation VR can offer, there is really no need to pick Bravo Team over them.

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2.5 / 10.0
Mar 7, 2018

Bravo Team's third-person camera movement system snatches control away from the player far too much, creating a jarring and unfriendly experience. I'm still baffled at why this was thought to be a good idea after numerous play tests. Movement is just the peak of myriad problems in Bravo Team, including tracking issues, AI goofs, and just plain bad and boring game design. Endless waves of bullet-sponge enemies in one boring location become more endless waves of enemies in another boring location, and dealing with Bravo Team's other issues means it's not even a boring waste-of-time type of shooter. It's altogether a bad game with few redeemable aspects that doesn't represent the best of VR or Supermassive and should be avoided at all costs.

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Mar 7, 2018

As a demo, it actually works; when I played it for ten minutes in a controlled environment last year, I came away quite impressed with it. But those first ten minutes are Bravo Team's limit, and Sony should have realised this and pulled the plug on the project as a commercial game a long time ago.

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