The Swords of Ditto Reviews
It can feel a little too cheesy to be palatable at times, but the developers have cooked up a perfectly satisfying meal for the enjoyment of you, your great-grandchildren, and your great-great-grandchildren after them.
The Swords of Ditto is charming, humorous, and fun to play. It's not the biggest game, but its generation-crossing story makes you feel like you're a part of its world's history. Even though it relies heavily on randomized components, the cartoon-like presentation and baked-in charm make every single screen seem as though it's part of a cohesive, authored map. The Swords of Ditto might not be the most epic adventure of all time, but there's little denying that it's one of the cutest.
Familiar, lightweight but almost impossible to dislike, this is an effortlessly enjoyable action RPG.
The Swords of Ditto is an almost perfect roguelike game. It's fun, colorful and really challenging.
Review in Polish | Read full review
This compact action-RPG will charm you for days on end.
I can't say The Swords of Ditto is a flawless experience. But I can say that the combat, progression, aesthetic, and couch co-op combine to create something wholly unique and engaging, to the point where I will gladly continue to play long after review, with the hope that future patches may resolve my complaints. The love and attention to detail that went into its conception is apparent and permeates to the player. There's a lot going on here; a burst of emotion and detail pour out of the experience. Yet somehow, the game remains simple and elegant. The road ahead may be filled with death and sadness, but the kazoos and cartoons keep rolling, making every play session of The Swords of Ditto a real treat.
Devolver Digital and Onebitbeyond's action RPG, The Swords of Ditto, isn't a complete reinvention of the roguelike subgenre, but it has enough modern twists and artistic charm to stand out. Players new to such games might have trouble jumping in, though, as a few important mechanics of the subgenre aren't explained as well as they should have been.
The Swords of Ditto is a great little indie adventure, perfect for quick stints of surprisingly tense gameplay. Although some slight technical issues are a bit of a pain, they're not enough to detract from what is otherwise a delightfully charming experience. Tight and tidy, this is an addictive time sink that's well worth a look -- especially if you bring someone along for the ride.
Being awoken over and over again after feeling defeated countless times definitely took a toll on me, but once you get to the end, it's all worth it.
Personality and depth overcomes a lack of originality.
While indisputably overflowing with cartoonish charm, the more tedious aspects of The Swords of Ditto's design prevented me from fully engaging with everything it has to offer.
With so much to see and do, Swords of Ditto is a heart-warming adventure I simply can't get enough of.
By no means as high a flyer as the ample Devolver Digital outings as of late, The Swords of Ditto does conjure enough of a challenge and inevitable reward for the adventure to feel satisfyingly just, if a little taxing and lost in translation at points.
The Swords of Ditto is filled with highs and lows.
The Swords of Ditto is a charming RPG let down by its fumbled roguelite mechanics. A single playthrough can be an absolute blast, but its answer to victory can leave the experience feeling hollow.
As it is, it's a lovely, fun game that too frequently reminds me of its mistakes. And despite that, I want to keep playing. Which is probably rather important.
The Swords of Ditto proves to be an innovative and enjoyable action RPG with its eccentric weapons, health items, and characters. However, the combat grows mundane after a while. Upping the difficulty settings assists in the challenging aspect of gameplay, but only temporarily. Nevertheless, The Swords of Ditto is quirky and fun for anyone of any age.
Vibrant, ridiculous, endearing and just plain enjoyable to play, The Swords of Ditto is an absolute pleasure to tuck into. It doesn't always marry its creative streak to its combat particularly well, but it doesn't prevent this adorably gorgeous action RPG from winning hearts and minds.
Swords of Ditto is a very stylish mashup of 2D Zelda and roguelikes, in which you will not see everything it has to offer within the first playthrough. Its time limit is too constricting in the first few hours however, which might put a lot of people off an otherwise fun adventure.
It might seem repetitive to some, but The Sword of Ditto’s cycle of battling against the evil witch Malmo offers hours upon hours of entertainment. The world of Ditto is both stunning and intriguing, and whilst there’s fun to be had conquering its villain, it’s just as exciting to simply explore it and take in all it has to offer. That being said, some of the game’s mechanics could falter the more you play, with the most noticeable one being the passing down of experience points between heroes. There were some technical issues that could be a pain too, though fortunately those are a bit more few and far between. There’s certainly more pros than cons though, with The Swords of Ditto offering more adventuring smiles than sighs. Whether playing alone or with a friend, this is a world you’ll want to save time and time again.
