Masters of Anima Reviews
There was potential here, but Masters of Anima is ultimately a bit of a letdown.
This isn’t a game that will be talked about for years to come, but it’s a worthwhile experience.
If you are ready to forgive this game for its trivial plot, boring exploration and not that perfect control scheme, Masters of Anima will be able to reward you with a couple of fun hours thanks to the great battles with golems.
Review in Russian | Read full review
From the outset, Masters Of Anima, tries its utmost to engage with a different world that's ruled by a unique magic, bare-bones lore and a bunch of awkwardly portrayed and forgettable characters. The floundering voice acting and clunky script, coupled with a cringe-worthy story that's more embarrassing than your drunk uncle dancing at a wedding, grates quickly. The title certainly won't hold your hand when it comes to defeating the only enemy in the game, which could prove to be tedious for some. Masters Of Anima is no Pikmin, but if you're looking for a fantasy land filled with tough enemy encounters and a game that's relatively straightforward, then this one is for you.
…there isn't really much story beyond: Fight the bad guys taking over the world, and get the pretty girl back.
Masters of Anima is a frustrating game. The mechanics seem to work against the player creating more chore and less fun. With some tweaks this game could be a sleeper hit for sure. As it stands though it ends up being more of a hard pass.
The studio Passtech Games has wanted to get into a free slot and little frequented in consoles, the RTS genre. Masters of Anima is played very well with the consoles controlller and it works perfectly in all versions. But this game is missing more ambition, duration, content and opportunities.
Review in Spanish | Read full review
In hindsight, it might have been easier, or at least less frustrating, to play Masters of Anima on PC, given the accuracy benefits of a mouse and keyboard. If the learning curve hadn’t been so steep, I think we would have enjoyed the challenge that so many other titles lack. If nothing else, we definitely would have progressed further in the game. This is not necessarily a reflection of the quality of the game, but rather it could be related to our familiarity with a controller because Pierre-Yves barely broke a sweat when he played.
With its great gameplay, fun exploration, and nice art style, Masters of Anima pretty much checks all the boxes for a game like this. It is, however, brought down by some confusing controls and a couple useless guardian types.
Masters of Anima is a great indie title that could have been incredible had it had some more work put in the story to break it away from cliché fantasy stories seen so often.
Masters of Anima mostly succeeds in implementing an inherently troubled concept: a strategy title on a console. It provides some frustrating and subpar moments, but it always comes up ahead with a fun, demanding, and good blend of gameplay styles to pull you through its 10-hour campaign. You'll want to see it through to the last fiercely fought battle.
Passtech Games' latest title has a well-executed concept but falls short due to lackluster magic and skill management.
Masters of Anima gaming is concept isn't original, but the game has solid bases to be enjoyable.
Review in Italian | Read full review
Masters of Anima is an interesting choice for fans of the Pikmin series. There are some original ideas but they quickly become repetitive. With challenging battles and not-so-intuitive controls, it can be a chore to play.
Review in Polish | Read full review
Masters of Anima will satisfy strategy lovers, but beware : the difficulty is badly balanced, and progressing through the game is quite a challenge.
Review in French | Read full review
A somehow limited in scope, yet interesting videogame which would please players who liked Pikmin and Overlord.
Review in Italian | Read full review
Masters of Anima provides unique gameplay that's focused on strategic combat and troop coordination.
Masters of Anima allows us to control an army of minions to save our princess (and the rest of the world). The most difficult thing about the game is mastering the control system, and there's a notable - and irritating - separation between exploration and fights; nonetheless, the game is a solid and fun experience.
Review in Italian | Read full review
Masters of Anima is a fun minion commanding adventure which is well-polished and balanced enough to make the £15.99 asking price reasonable, sadly it’s not great value due to lacking anything after the main story beside the impressive and well-controlled gameplay.
Masters of Anima scratches the itch you may have for a Pikmin-style real time strategy game over and over again. Its unique art style and engaging characters are exactly what you want, but the gameplay leaves a little to be desired. If you are a fan of Pikmin or RTS games in general, we would recommend you pick it up!