Broken Age: Act 2 Reviews
Beautiful in its aesthetics, smart in its user-interface, yet ultimately lacking in almost every other key area, Broken Age: Act 2 is mightily disappointing on its own. Since it comes as a free update to those that already laid money down for Act 1, thankfully no money will feel like it has been wasted. Anyone picking up the full package on a non-PC format, though, might feel a touch more down and bitter, since the second half is not a patch on the first part and the cost outlay will be fresher in their minds.
Maddening puzzles, recycled assets, and a lack of anything interesting to say makes Broken Age's second act a profound disappointment.
It feels rushed, uncreative and so lacking in the passion that made the first act great.
Broken Age's first act was mediocre but had potential. Potential that its conclusion squanders.
Together, Broken Age Acts 1 and 2 make a solid game that players will look back on fondly. Unfortunately, the second act doesn't live up to the promise of the first. Themes are dropped, puzzles seem a bit more obtuse, and the environments feel like a retread of the first act.
The second act of Broken Age addresses the difficulty concerns of the first, but revisits too many familiar locations, and fails to up the ante or tie things up in a satisfying way.
Broken Age: Act II solves nearly all of the sins of the first half of the game while stumbling into a fair share of new ones.
Broken Age: Act 2 may stumble a bit trying to be something it isn't, but what it is, is still gorgeous and enthralling, and I'll put up with some frustrating puzzles and backtracking for that.
Good but inconsistent, with an anticlimactic end
I really want to love Broken Age Act 2 as much as I loved the first part. As a complete package, the game is beautiful, funny and well-designed.
At worst, it's a cautionary tale about getting too much money and getting too ambitious with that money.
Broken Age's second act is kind of a slog, but it's possible I should take a lesson from its crying character: When I hope for something extremely strange and specific, I shouldn't complain if I actually get it.
Ultimately, this second act makes Broken Age whole, and it's more than worth your time to play and enjoy Tim Schafer's return to the genre in full. Yet, after such a long wait, it's a shame to see that Broken Age's second act, while continually beautiful and charming and with much more challenging puzzles, doesn't quite manage to live up to the promise from the end of the first.
Despite these complaints, the character and tone of Broken Age are hard to resist. Act two may not capitalize on the potential of act one, but there are still plenty of moments that can bring a smile to your face or cause you to laugh-out-loud. Even at its worst, the world is a pleasure to be a part of, putting Broken Age in one of the most frustrating positions. There's already a lot of goodness within it, but it's almost impossible not to think of what it could have been.
Broken Age sadly suffers from a case of too much. The watercolor art style, humorous dialogue, and clever writing are unfortunately buried under too much backtracking, too much obscurity, and therefore, too much frustration. On the one hand, you can't help but get that Portal-esque "A-ha!" feeling when you solve a puzzle. But when you stumble upon a solution after frantically combining objects at random and presenting them to every NPC under the sun that makes you tap into your inner John McEnroe and say, "You cannot be serious," you can literally feel the joy sucking out of the room. I want to see a return of the point-and-click genre, but not at the expense of my sanity.
Overall Broken Age is hugely fun game, but hardly the second coming of LucasArts as many backers probably hoped. Animation, sound, voice acting, dialogue, character, all of this is absolutely top-of-the-range, no game better in the industry, and it all makes the experience worthwhile.
There are a few bumps along the way, but overall Broken Age is a fun ride
The game formerly known as Double Fine Adventure is a fine adventure, but definitely one best taken as a whole rather than in two parts.
Broken Age: Act 1 was so perfect that perhaps my expectations were inflated when playing through the second half. However, despite the challenges Broken Age is still very much a beautiful game with a heartwarming story. The puzzles, as frustrating as they are, come from a place of creative invention that defines the point-and-click genre. I choose to treasure its high points-- the charming characters, ingenious dialogue, and silly childlike whimsy.
The second half doesn't quite live up to the first, but Broken Age is still a journey worth taking.