Shadow of the Tomb Raider Reviews
An evolution of the two previous games that is as fun as they were but a bit more varied an tombraider-ly in the classis sense of the word. It has some flaws, but even with that is a great game.
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For all the savvy tweaks to combat and exploration, Shadow of the Tomb Raider unfortunately feels like an extremely long expansion pack, now with killer fish and face mud.
Minor nuisances aside, Shadow of the Tomb Raider is a great way to end Lara's origin story.
A solid follow up that proves there's life in the franchise and its heroine.
Shadow of the Tomb Raider takes the series' formula and pushes it, polishing the platforming and bolstering its tombs, but the game's power ebbs as the main quest is bloated with distraction, and the writing is still patchy and dull.
This Lara Croft memoir ends in a good way, and I'll miss this version of Lara more than any of them.
Eidos Montreal's reinvented Lara Croft is as venerable as ever, and the treasure-filled world she explores is pretty appealing, too
Lara Croft is no more, and the Tomb Raider takes her place. This latest entry is a wonderful cap on this rebooted series that delivers on both the promise to refresh the character of Lara Croft and to bring the action of old Tomb Raider games to the modern era. It was a fun and visually stunning game from beginning to end.
Despite some narrative flaws, Shadow of the Tomb Raider still delivers a thrilling adventure starring one of the most unique and interesting takes on Lara Croft yet.
A severe disappointment in a series that was previously going strong, and a sign that this version of Lara Croft might need to retire.
This game revels in its own beauty, but the plot collapses under the slightest scrutiny
With heightened stakes and tension, Shadow of the Tomb Raider will keep you engaged throughout its hours of gameplay. Its limited advancements over previous games should be noted, but the final package is still an unmissable Tomb Raider adventure.
There is a noticeable emphasis on the narrative. Although Shadow of the Tomb Raider modifies what we've grown accustomed to within the franchise, the change of pace is welcomed. You'll find pockets of open-world to explore, with tons of side-quests and interactions with NPCs. Don't expect guns-a-blazin', but do expect getting more than you bargained for from this Tomb Raider experience.
Shadow of the Tomb Raider isn't a bad game . . . But Shadow of the Tomb Raider isn't much more than competent
A reassuringly solid trilogy third act, Shadow of the Tomb Raider will certainly prove familiar. Nevertheless with better tombs to raid, improved underwater exploration and a more brutally framed narrative, enough adjustments have been made to underscore everything that fans have loved about the series for years.
Shadow of the Tomb Raider succeeds in giving Lara the character growth she needed and also brings the reboot trilogy to a satisfying closure. It does so mostly by refining the strong gameplay foundation set with the previous installments while delivering a great action/adventure experience in terms of storytelling and audiovisual spectacle.
A few missing puzzle pieces leave a good experience in the place of greatness.
Shadow of the Tomb Raider is a sequel that does a lot well, although its biggest detriment is how safely the developers seemed to play it.