Top Critic Average
Windforge - Official Trailer
Critic Reviews for Windforge
The weirdest thing about Windforge is that it is full of potential but chips away at it due to its unpolished nature. Slightly unorthodox controls, menus with a bit more clicking required than necessary, and less than optimal building conditions tone down what could easily be a critically acclaimed experience.
Windforge is a mess. The game's only redeeming quality is buried under so many obvious and unforgivable technical oversights that it's not even worth pursuing. Between game-breaking mechanics and game-ending bugs, there are plenty of reasons to spend your time with one of the many better examples of sandbox crafting.
Windforge is the shadow of the game that it should have been. There's plenty of systems here that should be great, but the package doesn't quite come together - primarily due to a lack of multiplayer, but also due to a number of design issues. Those who prefer their sandbox games as a solo experience will likely be thrilled with the RPG elements, while others should probably steer their airship clear of Windforge.
Windforge feels unnecessary and indulgent, with few, brightly shining moments of fun interspersed. Like those who consider steampunk to be nothing but a fashion aesthetic, the game exploits the genre simply because it can and because it looks pretty. Ultimately, you will sacrifice playability for art style and unfinished ideas.
It's such a shame. I was hugely excited about Windforge, but it feels like a game that's not had enough critical eyes on it during development. It's awkward, it's unbalanced, and there's a sense of resignation in the exploration that saps the joy out of it.