The Council - Episode 4: Burning Bridges Reviews
The Council has been an absolute treat up to this point, and the penultimate episode's new revelations takes the final part to a whole new playing field.
The fourth episode of the Council has some challenging puzzles and an interesting story to follow. There are unfortunately some graphical issues and some confrontations are too easy with some new abilities.
Review in Dutch | Read full review
I sort of went into this one with thoughts of "Hey, maybe it's not so bad again?" since the previous episode was decent, but nope. Episode 4 feels like we're back to square zero. One big story moment, a puzzle that leads into a cliffhanger, and more backtracking. I guess Episode 3 was just lightning (albeit a small baby bolt) in a bottle because this is crap in a can.
The Council continues to be unabashedly unpredictable in its twists and turns, but Episode Four's character developments leave much to be desired. Its Social Influence system remains a fun mechanic, but an "overpowered" Louis renders the skill tree mostly moot.
All in all the series has been great so far. With plenty of choices leading you to events in which you’re not quite certain how they could have been avoided, you sometimes realize that in order to do something it would have needed to be done way in advance and by the time it came calling, it was already too late. Adding in the new gameplay mechanics and revelations was honestly the cherry on top of an epic frosting which just makes me hope that the final episode will be able to at least keep pace, much less surpass, what the fourth has done.
Being the penultimate episode in The Council, Burning Bridges has set the stage for what should be a stunning conclusion. The newly added ability, which I won't spoil, combines both a new gameplay mechanic and helps fill in some missing gaps in the narrative. It also opens up all new questions and hopefully things can be solved in the final episode without feeling rushed. If it weren't for the continued technical failings, Burning Bridges would be scored higher. It was a shame that some of the most pivotal choices in the game don't alter how all the other guests react to you.
While there's one more chapter left to play, Episode 4: Burning Bridges puts the final nail in The Council's coffin by bringing along the same mistakes, plus some new ones, and with the quality of the storytelling taking a big, sad plunge.
Burning Bridges is an important piece to the plot of The Council. All the knots are now coming to the comb and the whole episode is structured to make us wait impatiently for the conclusion of the game. Louis de Richet has many choices to make and this time we do not know what the effects of our actions are, which are at the same time accompanied by puzzles to be solved that leave us in doubt even about how correct our decisions are.
Review in Italian | Read full review
When players are able to reach the intriguing finale Burning Bridges poses, the final decision shows that the battle lines have been well and truly drawn.
The Council is a revelation. While the technical aspects of the game are somewhat questionable at times, the storytelling, world building, and RPG mechanics are simply stunning. I found myself propelled from episode to episode, salivating at the idea of advancing the story and outsmarting the game's lifelike characters. With twisty surprises, diabolical puzzles, and rich historical context, this is a game that makes the player feel intelligent for playing it. The fact that the story is deliciously twisted is just the icing on the cake.
Burning Bridges manages to keep The Council's plot going and introduces an interesting new mechanic. However, it is also glitchy and fails to deliver the puzzling fun of the past few episodes.
in the fourth episode of The Council, narration progressed so much better compared to the past episodes and managed to carry out the story to it's peak and also change the pace of game in a great way. let's hope this change reaches us to a strong and admirable ending, an ending that can be respondent to our thirst for release of each episode.
Review in Persian | Read full review
The Council – Episode 4: Burning Bridges brings back the confrontation and delivers a narrative with some surprises that catch the player's attention. Sadly, the technical problems remain and end up once more ruining the game experience as a whole. The episode can rise the hype for the end of Louis de Richet's story.
Review in Portuguese | Read full review
The Council Episode Four Burning Bridges is the best episode of the game so far.
New features, like focusing the story towards the mysticism, are interesting and promising. We hope that two important choices from the ending of the episode will affect the final.
Review in Russian | Read full review
Picking up steam and adding new story and gameplay elements to the mix, Burning Bridges leaves us barreling towards The Council's concluding part, but unfortunately the added haste means the excitement is marred by annoyances.
The Council is a strange, innovative and interesting title by the French company, Big Bad Wolf. The mysterious storyline combined with an interactive gameplay never cease to amaze you. The Council has a unique art style when it comes to the level and character design, though it suffers from a range of technical issues. The final result is a good game that absolutely worth your time.
Review in Persian | Read full review
Episode 4 of The Council, titled Burning Bridges, gets the game back into its stride, even if the conversations are a bit disappointing. The RPG progression is starting to pay off, though.
A bizarre twist in Burning Bridges undoes everything you've achieved so far and reduces both the plot and your investment in The Council to ashes.
The Council Episode 4: Burning Bridges is a very weird penultimate episode that doesn't make a whole lot of sense while being all over the place.