SoulCalibur VI Reviews

SoulCalibur VI is ranked in the 91st percentile of games scored on OpenCritic.
8 / 10.0
Oct 20, 2018

For $60, you'll get a dozen playable characters, a cut-off story into two parts, a good personal design that's fine in depth, and an online fun that increases the quality of the game, but if you hate reading a lot of texts and repeating the battles themselves, think twice before buying this game for its story.

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8.2 / 10.0
Oct 16, 2018

The return of SoulCalibur to the current console generation is impressive, versatile and full of action. Through numerous features, Bandai Namco wants to appeal to both, veterans and newcomers, which succeeds for the most part. Even if the extensive history around the Soul Edge knows how to inspire, what remains is a stale aftertaste to the detriment of the new combat mechanics.

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9 / 10.0
Oct 17, 2018

An overdue return to glory for the series, Soul Calibur VI nails the perfect intersection of gameplay speed and technical diversity which is sure to dominate the hearts and souls of fighting game aficionados the world over.

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8 / 10.0
Oct 17, 2018

Soulcalibur VI is a delightful remake of the highly acclaimed Soulcalibur. The fluid combat and the diverse cast of characters have made this game enjoyable for both old fans and newcomers alike. The storytelling is lacking in some respects, however, since fighting games are primarily focused on gameplay, it is not uncommon for them to have mediocre stories. You can't go wrong with Soulcalibur VI if you are looking for an enticing fighting system, eye-catching visuals, and an epic soundtrack.

Review in Persian | Read full review

9 / 10
Oct 18, 2018

Soulcalibur VI delivers newcomers and old-time fans alike a double serving: it's a solid 3D fighter that will surely keep one's fighting game community busy for months to come, and a single-player experience chock-full of things to do thanks to two lengthy single-player campaigns and an absorbing Character Creation mode.

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9 / 10.0
Oct 16, 2018

Gripes with Tira notwithstanding, Soulcalibur VI exists in its own special pantheon when it comes to current generation 3D fighters. Even if you're not usually a SC fan, consider this your jumping on point.

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9 / 10.0
Oct 18, 2018

SoulCalibur VI is a fantastic addition to the series and has quickly become my favourite fighting game of this generation. It looks amazing, sounds incredible and runs great.

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7.5 / 10.0
Oct 21, 2018

In a market full of fighting games that deliver nuanced single-player and multiplayer modes, having a solid fighter just isn't enough to rely on. While the fighting is fun, fast and full of varied technical layers, SoulCalibur VI doesn't offer enough beyond the core vs aspect to set it apart as something special.

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85 / 100
Oct 21, 2018

The SoulCalibur franchise built its notorious reputation on weapon-based combat and legendary warriors modeled after pirates, knights, and more. The simple struggle between good and evil created a solid edifice that manifested into one of the most acclaimed fighting titles of all time. SoulCalibur VI returns the franchise to its roots, providing the same outstanding and tactical weapon-based combat the franchise is known for.

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4 / 5.0
Oct 23, 2018

SoulCalibur VI is a blast to play on your own or with others, as it largely improves upon the best parts of the SoulCalibur series.

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8.6 / 10.0
Oct 24, 2018

The new mechanics of SOULCALIBUR VI don’t overshadow the true refinement done to the series. It’s easy to get lost in slamming buttons, but even easier to want to learn each character’s moves.

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8.3 / 10.0
Oct 27, 2018

SoulCalibur VI is a good fighting game with a great combat system, friendly to a newcomer but hard to master. There are enough modes to capture the interest of the mass and a wide list of characters to choose from. Bandai Namco has done a good job bringing this series back to life in this subtle restart to the franchise. They managed to take the best from the previous instalments and adapt to the new era of fighting games.

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Nov 1, 2018

Newbies with no real attachment to the Soulcalibur franchise will find that reversal edges only go so far and quickly become frustrated by the underlying complexity, while old-timers will quickly get sick of CPUs (and trolls online, no doubt) spamming reversal edges to slow down and drag out matches. At first glance, Soulcalibur VI looks to take the balance of Soulcalibur V and marry it with the better characters and story of the early games by returning to the events of the Dreamcast original and Soulcalibur II, but it falls all over itself in too many ways to recommend to fans or newcomers.

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8 / 10.0
Oct 30, 2018

Soulcalibur 6 has brought the franchise back from the brink. A little underwhelming in the story department, the game still manages to deliver a satisfying fighting game experience.

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8.5 / 10.0
Nov 2, 2018

A graciously-executed fighting game, with enough fairly unique content to satisfy you for tens of hours.

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B
Nov 5, 2018

SoulCalibur VI has this noob seeking out more fighting games to try - something I’d never thought imaginable prior to reviewing this game.

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Yes
Oct 24, 2018

It’s true that there’s surprisingly little in the way of innovation in Soulcalibur VI, and I’m not one hundred percent on board with condoning a game that takes so few risks and perhaps feels several new characters short of a final product. Yet while this complaint still stands, I can mostly forgive it because, at its best, Soulcalibur VI is a giddy pile of fun. It’s fun because it’s a particularly well-tuned version of the same free-flowing slashy-kicky fest the series has always been, but now it’s also on PC. It’s fun because it has good online matchmaking options that actually seem to work. It’s fun because the character creator is ridiculous and good and excessive. It’s fun because it’s an intuitive fighting game that provides some self-improvement tools for the competitively-minded. I like it, basically, despite how it took me a while to be sure I was even playing a new title, and I hope it sticks around for a while.

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Invision Community
PAUL LAURELES
9 / 10
Oct 21, 2018

All in all, it’s a game that simply goes above and beyond what normal fighting games do. From the overall aesthetic to the fluidity of its unique combat. The two-story modes offer unique experiences and online matches give the game value in replayability. And I’m probably a broken record at this point but Libra of Souls is definitely the star of the show as it encourages players to be creative while also experimental.

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9.3 / 10.0
Nov 1, 2018

The tale of souls and swords has been retold, and is better than ever in Soul Calibur VI

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8.5 / 10.0
Oct 18, 2018

As flashy and gorgeous as ever, SoulCalibur VI is ready to retell a tale of souls and swords for another eternity.

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