OVERKILL's The Walking Dead Reviews
Overall, Overkill's The Walking Dead is a game that got better after release. It is currently priced at $60 USD. To me, this is a really high price considering how little you can do in the game. Each area is basically rinse and repeat of different missions. Currently, the game is available for PC, with an Xbox One, and PlayStation 4 release set for next year in February. It may be a good idea to wait for a sale on this one unless you really want to play the Walking Dead. Personally, if this game was like Dying Light, with the open world feels and different areas set up in that manner, then this would be a 10 rated game. As it is instanced areas of stop walkers from invading your base, to find the family, to oh the family is raiding you, it seems pretty much the same.
Overkill’s The Walking Dead is a difficult and cooperatively heavy adventure that values teamwork and collaboration above anything else. The story is limited but makes up for it with challenging cooperative action. Upgrading your character and expanding your camp allows for a steady stream of rewards as you inch closer to completing each mission makes every step closer to the finale a worthwhile endeavor. The difficulty can be unfair at times but Overkill’s The Walking Dead has a solid edifice to become something great.
It channels the grit and desperation of the TV show well enough, but the prolonged development has ended in a co-op shooter that feels outdated and unexceptional.
OVERKILL's The Walking Dead is a fun title that is bogged down by a combination of bugs, lack of sign-posting, and confusing design decisions.
Arguably the biggest flaw with Overkill's The Walking Dead is just how generic and bland it feels. With a popular brand like The Walking Dead, you'd expect there to be a bit more flair or pizazz when it comes to world-building and characterization, but there's nothing like that here.
It's fun when you cooperate with friends and get out of the crowd of zombies by sneaky ways. But due to the dull shooting experience and repeated puzzles, it hardly ever satisfy me.
Review in Chinese | Read full review
Overkill’s The Walking Dead has some great, challenging gameplay that’s held back by lots of technical issues and poor design choices. It has the potential to be a great co-op action game, but at the moment it’s better at frustrating than it is at entertaining.
Although I have doubts that Overkill's The Walking Dead will last as long as PAYDAY 2 did (an update last week concluded its five-year story, which ended in a bold White House heist) I expected much more of this game, because in my case, it is not worth 50€ of Steam, for me, it would be a game of 20, 25€ at most.
Review in Spanish | Read full review
The Walking Dead is a franchise with such massive potential in the video game space, and Overkill's The Walking Dead shares much of that potential. Blasting through the higher difficulty levels with friends is great fun, and the initial few hours are a pleasure, but once you get into the meat of the game and its myriad of glaring issues, it quickly becomes apparent that this game is not living up to its own potential.
First impressions can often leave you feeling like it's a slow, groggy mess with too much to manage and too many tough survivors working against you. But once you get deep enough into the game, only then does it start to feel more enjoyable, which sadly isn't how it should be.
Overkill’s The Walking Dead certainly stokes the player’s despair, but not the sort that its developers intended.
Although an improvement over The Walking Dead: Survival Instinct, this new game feels unoriginal and non particularly engaging.
Review in Italian | Read full review
Overkill's The Walking Dead is pretty, but doesn't do anything that we haven't seen before in a number of other post-apocalyptic first- or third-person games.
Overkill's The Walking Dead is a collection of poorly conceived ideas and uninspired gameplay, neither of which help its lifeless narrative and repetitive missions.
The game manages to facilitate some really involving moments, even if it doesn’t necessarily provide them.
Co-op zombie-splattering will never be devoid of fun, but Overkill's The Walking Dead is lacking in both the series' storytelling and technical polish.
Overkill's The Walking Dead is deeply flawed and bland. Its gameplay feels generic, sometimes bringing out anomalous and umpleasant situations.
Review in Italian | Read full review
A deep progression system isn't enough to save these survivors from repetitive and poorly balanced missions
Overkill’s The Walking Dead is a new game from Payday series Developer, but this time you don't need to rob a bank, because you must survive from zombies over and over again. Overkill software has a good experience on creating a game base on "team-work" and now in Overkill’s The Walking Dead they use the best of their experience to create a game that team-work is everything on it and you must cooperate with your other 3 team member to survive from hordes of deadly zombies. The game has a very good start and art style and levels designs are very nice. Also the game has a good replay value that is a very important element for a team-based first person action game with countless zombies. Along with all of these good aspects, There are also weak points in many parts of the game. Many technical issues, long loading pages, lack of enough differential between characters and weak progress system with some not necessary limits hurt the game a lot and could be so much better and more polished. In the end i must say that if you interest in Co-op first person action games with so many zombies (Like Left for Dead), Overkill’s The Walking Dead is a game that worth trying with your friends.
Review in Persian | Read full review
Game design and gameplay issues hold this one back.