Anthem Reviews
After playing many hours of Anthem, I was frustrated. Big promises are converted into just an empty execution from once beloved developers. There is still a potential. But right now the game has nothing much to offer, if we are talking about original gameplay at least. This is a sign that an over-successful team can always create a very average thing.
Review in Czech | Read full review
Anthem has a chance to become a good game somewhere down the line, but right now it's a huge disappointment.
Review in Russian | Read full review
It would be easy to write off the bewildering state that Anthem is in as the result of video game design by committee.
BioWare's shooter jets promisingly into battle on a stunning alien world, but what unfolds is patchy
BioWare joins the ranks of developers who have learned the hard way how difficult it is to make a good loot game.
BioWare really dropped the ball with Anthem. It has a fairly average story, is rife with terrible design and problems, laden with as many bugs as a Bethesda game and the endgame is incredibly unenticing
I am sorry to say that Anthem has fallen short in pretty much every way.
Even if the content is improved, something we take for granted, it is the structure of Anthem that does not allow it look complete, condemning it to look like a test title compared to other games of the genre.
Review in Greek | Read full review
Here’s the kicker, though; despite its myriad problems I actually kind of like Anthem. I found myself sinking into its simple gameplay loops. But there are too many basic design problems holding Anthem back. As a live service game it’s hard to know what the future holds for BioWare’s looter-shooter, but right now I’d recommend you wait a while before picking Anthem up. In its current state it has okay combat, poor enemy design, boring missions, dull loot and enough loading screens to let you catch up on your reading.
Anthem is not worth the money they’re asking. It just isn’t. It might be someday, the ‘quality of life’ has to be improved significantly because once you’re in the game, you can see what BioWare want Anthem to be, you know where it’s heading and the story ending leaves it open enough to ensure that it’ll continue in the same way that Destiny just keeps on going. It’s not dreadful, there just needs to be a serious overhaul of the navigation, the bloody menus and the ‘looter shooter’ aspect which at this present moment is ensuring you’re getting very little back for your momentous efforts.
Anthem is yet another half-baked looter shooter. However, it's just at the beginning of its lifecycle and Its future success is only up to the developers. If you're a diehard Bioware fan, you shouldn't expect anything like their previous titles. Otherwise, you'll be even more disappointed.
Review in Slovak | Read full review
Many of the individual aspects of Anthem work well. The world of Bastion is gorgeous, the graphical fidelity is truly next level, and no game has done flight quite as well as this one. Unfortunately, when mashed together in a rough looter shooter, these great aspects of the game are hidden away and replaced with a slow and frustrating experience riddled with technical and balancing issues and a simply average story doesn’t make up for any of it.
Though the core gameplay loop of getting better loop will undoubtedly hook players in, Anthem currently doesn't offer enough original content to make the investment worth it.
The starting moments of Anthem are truly amazing, with breathtaking environments, a promising story, and the ability to take to the sky at will. This excitement eventually fades as you continue forward on your journey to kill hordes of the same enemies to obtain lackluster loot and explore the same areas. Anthem looks and plays like it should be better than it is but suffers rigorously from repetitive gameplay, bland loot, and tiresome characters.
I will probably fire up Anthem more than a few times again, if only to experience the joyous nature of plopping down a Colossus in the middle of a firefight and unfurling fiery, shelled death upon the landscape. It's a wonderful distraction. But unfortunately, Anthem doesn't look like anything more than that. I can't recommend it.
I’d be remiss not to mention that I personally really enjoy looter shooters, way back to Borderlands in 2009, and I actually adore Destiny (fight me). There was a part of me that really hoped this would be Bioware’s comeback, but that just wasn’t meant to be. Anthem doesn’t just not reach the bar set by others, it doesn’t even attempt to reach for it.
That said, great combat and traversal alone don't do enough to warrant playing Anthem right now. Poorly thought out progression, grating characters, and inconsistent performance make EA's answer to Destiny and The Division one to skip until after a major update or two hits.
Anthem is a game based on a fantastic idea.
Right now, though, Anthem is in a bad state –- and no patches or performance improvements are going to be a quick enough fix to solve the fundamental problems that make it such an unfulfilling game