Travis Strikes Again: No More Heroes Reviews
While going away from the franchise's roots may have been an interesting idea in some far off universe, we instead got a game devoid of any cohesion or structure that is also really badly designed to the point of frustration. Suda51's off-the-shelf humour couldn't save a story so full of holes that you can mistake it for Swiss cheese. Nothing in this world can make me recommend this game. With dull combat, terrible visuals and just lazy design, this is an instantly forgettable game that failed its legacy completely. A true tragedy.
Unfortunately, though there is fun to be had battling bosses and experiencing its off-the-wall storyline, Travis Strikes Again is difficult to recommend even at the discounted asking price. For an evening of co-op play, there are better options out there, and playing solo robs the campaign of its potential for fun combat.
Travis Strikes Again doesn't live up to the name No More Heroes or the talent of Suda51 and bores for almost seven hours with blunt action, uninspired level design and the eternal unwinding of the same processes.
Review in German | Read full review
The title left me with a bitter taste and thinking about what might have been, if the developers had the required budget,
Review in Greek | Read full review
I don’t know why Travis Strikes Again exists, but it does, and that’s what I’d call “unfortunate” within the broader context of the series. No More Heroes was a great-but-crude product of its time, and with clever writing, its style of humour can be brought into the modern era. There’s so much to draw from for a new game in the series, and Grasshopper just didn’t. Quite the opposite, in fact. Many series staples were removed in favour of bland gameplay, frustrating and boring design, and some visual and thematic hints that this game might have actually been good had the vision been there. As it exists now, however, I wouldn’t recommend this to anyone, not even longtime fans. You lose nothing from not playing this… Well, except perhaps the hope of another title in the series.
A limp arcade action game amidst a sea of mindless references, Travis Strikes Again fatally lacks the style of its predecessors.
If you like Suda51, there's enough here to keep you hooked. Otherwise, tread cautiously.
Travis Strikes Again: No More Heroes definitely deviates from the series’ standard, but it implements the changes in a way that’s refreshing, unique and incredibly fun.
The best bits come in an interstitial visual novel that shows how Travis gets the Death Balls themselves; funny, self-aware, and styled with gorgeous retro-pixelated graphics, it’s the one part of the game that feels like the product of someone authentically giving a ****, an expression of the anarchic spirit that made Grasshopper’s early games feel like a refreshing breath of post-modern air in a frequently too-serious medium.
