Fire Emblem: Three Houses
Summary: Fire Emblem: Three Houses brings the series to the Nintendo Switch, successfully delivering a game with a huge amount of content, variety, and depth across both its gameplay and characters. Fire Emblem fans will not want to miss this epic and grandiose entry.
Top Critic Average
It’s on a level that I would have never even thought a Strategy RPG could achieve in terms of the sheer amount of content and without the sacrifice of quality. It’s also now the first review that I’ve ever written that has a perfect score. I will be playing this game for years to come. Thank you Intelligent Systems, and thank you Koei Tecmo, for igniting a fire that I never knew even existed within me.
Fire Emblem: Three Houses is another must-have release for the Nintendo Switch. Featuring some of the most robust and enjoyable turn-based combat around, along with characters you'll truly want to keep alive throughout the entire 50+ hour story.
Fire Emblem: Three Houses marks another stellar entry in a beloved series that continues to find ways to keep the experience fresh even after three decades. From its improved presentation and solid voice acting to its deep combat system and compelling narrative, Three Houses serves up a lot of meat that fans of the long-running franchise will gobble up. The main character admittedly can feel wooden at times and the school life part peters out a bit toward the end. Nearly 30 years after its humble beginnings, however, Three Houses is proof that Fire Emblem's flame continues to burn brightly.
Fire Emblem: Three Houses makes a significant number of changes that breathe much-needed new life into the established series that can be refined to make better future titles.
Fire Emblem: Three Houses offers an incredible experience from beginning to end, although the "end" is not really the END, as the story certainly deserves to be viewed from more than one perspective.
Three Houses is a promising first step towards a new era for Fire Emblem, and a solid foundation for the next games to come. While it does lack challenge and depth in exploring the monastery, it excels in other areas, mostly in its rich and captivating universe, unique characters and advanced turn-based combat. The journey to the grand finale is long, but it's a memorable one that will please not just long-time Fire Emblem fans.
Review in German | Read full review
Fire Emblem: Three Houses is both a cumulation of everything that makes the series so good, and an evolution of its shortcomings. Learning from past successes and failures, it stands proud as an experience accessible to the masses, with the core balance still intact. In this nest of choice and freedom still exists the linearity and resource management I personally adore. For those who want everything, it's there for the taking. For those who want a classic experience, you can pave through the game. For those wanting a fantastic Fire Emblem experience, look no further.
The simulation elements and new concepts in combat add a welcome twist to Nintendo’s typical formula that makes for a compelling cycle of tutoring and tactics.
Fire Emblem: Three Houses is the best Fire Emblem game since 2005's Path of Radiance. Players who skipped Shadows of Valentia may find a lot of things strange and different at first, but it all fits together so well that it starts to feel natural pretty quickly. Even if you don't know what you're doing in the beginning, you can still succeed and enjoy playing in the long run. The story is fascinating, the characters are lovable and entertaining, and the presentation is great.