The Outer Worlds Reviews
The Outer Worlds on Nintendo Switch is a passable iteration of Obsidian Entertainment’s excellent RPG, but arguably makes too many sacrifices to make itself comfortable on the portable platform. Visual, performance and gameplay quirks emerge frequently enough that I’m forced to ask whether adapting such a large adventure was worth it in the first place. If you don’t own a PS4, Xbox One or dedicated gaming PC, this is certainly an option, but even then I’d wait for a discount.
The Outer Worlds for the Nintendo Switch is an admirable, yet mediocre port of an otherwise great game - end of story. It runs well enough to justify its existence, but at the current asking price you're better off playing Obsidian's latest elsewhere.
The Outer Worlds on Switch is a good port of a great game. Some of the graphical fidelity is lost, but a strong art direction and excellent writing make this version worth picking up
The Outer Worlds on Switch is too heavily compromised in the visuals department for me to recommend it above any other version of the game. However, for owners of the Nintendo Switch and no other supported system, then there is still plenty to love here, provided you can stomach the full price at launch.
The Switch version of The Outer Worlds is pure role-playing on the go: at the price of some low-res textures, you can take a whole galaxy with you wherever you want.
Review in Italian | Read full review
The graphics and performance take a hit on Switch; that's obvious. If you can get past that, The Outer Worlds offers amazing characters, meaningful sidequests, and incredible freedom to the player — all of which remain fully intact on Nintendo Switch. It's simply a must-play for RPG lovers.
The Outer Worlds remains a memorable experience on Switch, but, at the same time, it’s all a bit of a blur.
The Outer Worlds is a hugely entertaining "Fallout-in-space"-style RPG adventure filled with wonderfully vibrant locations, excellent companions, zippy and hilariously brutal combat and a ton of well-written characters to meet as you attempt to save the colony of Halcyon. Virtuos has made the expected tweaks to graphics in order to keep things as smooth as possible with this Switch port and, although things can look and feel a little rough in docked mode, in handheld this is a supremely enjoyable experience that's entertained us just as much this time around as when we played it at launch, and comes highly recommended to fans of the genre.
If you liked Fallout, you would likely enjoy this game, but once again I don't think this is the place to play it. Even if your biggest factor would be the idea of being able to play it portably, sadly nearly every technical problem listed above is exacerbated a great deal in handheld mode, with the added issue of the game becoming a blurry mess on top of all of it. For some, the world of Halcyon will be a welcome place to visit, but unless you are super attached to the idea of a portable Fallout game, it is likely better to look to one of the other platforms for which this game is available.
It hurts me to say this, but I simply cannot recommend buying The Outer Worlds’ Switch port at present.
The Outer Worlds does a good job at filling the gap left by the Fallout series after its recent controversies. The game shines in its roleplay and dialogue. I loved every second I spent on Halycon, but I can't help but feel that there's an untapped potential the developers could've put more time into. Hopefully a possible sequel should raise the quality of many of its aspects, especially the narrative and combat.
Review in Portuguese | Read full review
The Outer Worlds is one of the most ambitious indie projects ever, but somehow it feels very humane. Be it for its lovely characters, its surprisingly consistent universe or its tiny time-saving options, it's possible to see, at all times, the humanity behind this game. Because of that, it's an experience I recommend with all my heart.
Review in Portuguese | Read full review
It’s not the kind of game to stand the test of time and Obsidian has made much better and more interesting games in the past, but there is a pleasant experience to be had.
The Outer Worlds does a good job at taking the older Fallout formula and bringing it to a new generation of consoles. Unfortunately, it doesn't do much beyond that, leaving the game feeling uninspired and familiar.
This western RPG is truly out of this world. It’s perhaps the single most enjoyable game of its kind and succeeded were similar games have failed: to keep me hooked until the very end. It looks great, sounds fantastic and the writing had me grinning from ear to ear. If this is a forebode of things to come for Obisidian Entertainment: they now have my attention.
Obsidian Entertainment is making a flight of fancy with the role-playing game The Outer Worlds, which Bethesda was denied last year. Despite the strongly linear structures and the half-open, lifeless areas, The Outer Worlds indisputably follows in the big AAA footsteps of the Fallout franchise without embarrassing itself. Thanks to the great variance of decision possibilities and the deeply rooted moral system, the American studio also enhances the marginal complexity behind the role-playing construct, which above all benefits the narrative with its humorous touch and entertaining social criticism. Obsidian Entertainment simply relies on the player as an unforeseen variable to counter repetitive influences. With the versatile solutions and the opaque moral component, the Fallout New Vegas developer finally gives Bethesda instructions on how to pull up the controls of a crashing plane.
Review in German | Read full review
What The Outer Worlds offers in artistic creativity, it lacks in quest diversity. Exploring the colony is really exciting and you will lose yourself in everything it has to offer. unfortunately, you will end up performing a lot of the same menial tasks throughout the relatively short campaign. You have access to an incredible world but the quests never take full advantage of it. There is far too much focus on the political problems of the colony and not enough action and adventure. You never feel like the hero of the story, you feel more like the middle man between the people that are actually important.
Despite having quite a few flaws, the game still stands out in the RPG genre, with the game's writing being instrumental in getting it there.