Slender: The Arrival Reviews
Are you looking for something to chill your bones? Something to make the shadows seem that much longer and the night that much darker?
Slender: The Arrival is far from the greatest horror game on Nintendo Switch. With the likes of Outlast 2, Layers of Fear, and Resident Evil to compete against, this bland and bare horror title shows its true colours separated from the hype of 2013. Unlike the mystical powers of the Slenderman, there's nothing compelling here in the slightest, unless you like looking at poorly rendered forestry.
Slender: The Arrival pulls this nonsense time again, it wants to give new life to the fiction but it can't resist showing off the goods. It delivers a variety of levels and even a new enemy, but there's no subtlety, no faith in Hitchcock's old adage: 'There is no terror in the bang, only in the anticipation of it.' Some say Slender: The Arrival is just regurgitating what The Eight Pages had. This is partly true, but it's also forgotten that in horror, less is more.
Had more emphasis gone into the game's design (and, more importantly, length), Slender: The Arrival could've been one of the better horror experiences on the PS3 and Xbox 360. Instead, it's just a forgettable retread of a better PC game – and one you can easily pass over for a bigger, better game.
Slender: The Arrival is more frustrating than scary. The atmospheric locations are wasted in this boring survival-horror game where players do little more than search around for numbered items. The game goes a long way to flesh out the story and mythology, but it never makes a convincing argument for why Slender deserves to be a franchise.
While Blue Isle Studios' continued dedication to the source material is commendable, it can only go so far with fundamentals that are more emaciated than the titular horror mascot.
The final nail in 'Slender: The Arrival's coffin is the simple fact that it's been uprezzed and cleaned up for the wrong gen, a generation where Hideo Kojima/Guillermo Del Toro's 'P.T.' has many of the same ideas, executed with maturity and expert dread, where progression isn't dependent on escaping the horror, but being forced to walk up and let it terrorize you face to face, and most importantly, it's an experience that's 100% free. 'Slender' offering something a similarly unique experience, but undoubtedly lesser, predicated on the success of successive, telegraphed jump scares and repetitive exploration can't hope to compete, and couldn't even if 'P.T.' wasn't in the picture. The result is a game that feels, pun unintended, thin on content.
Slender: The Arrival exudes excellent atmosphere and genuine dread, but recycled and repetitive gameplay deeply hampers a potentially enjoyable horror experience.
Slender: The Arrival lands on the Nintendo Switch six years after its original release and while the game's visual environment looks visibly dated, its sound atmosphere remains exquisite and transmits a feeling of restlessness. Where Slender: The Arrival falls below par is when it comes to its rather generic plot and a feeling of repetitiveness, aggravated by a short lifespan.
Review in Portuguese | Read full review
Short of the performance and presentation improvements, this is the same survival horror game that you've probably already played. It functions fine now, and is perfectly adequate if you're in the market for a cheap and cheerful blast of terror – but don't expect much more. Small in both scope and budget, Slender: The Arrival is little more than a rest stop on the way to something bigger and better.
Slender delivers plenty of solid jump-scares spread across the story mode, but there's far too much repetitive gameplay in between the actual action to make it worth the experience.
Although it may please fans of the original, Slender: The Arrival's dull, repetitive mechanics, unsatisfying story and archaic visual design hold it back from being a worthy addition to the horror genre.
This brand new 10th anniversary remake of Slender: The Arrival might be an impressive visual overhaul of what was once a cheap-looking horror game, but at its core, it’s still the same janky and frustrating walking simulator released ten years ago. It may be a cult hit in the horror gaming community, but I didn’t find it very scary, nor compelling. I will give Blue Isle Studios credit for showcasing what Unreal 5 can provide to smaller games and teams, but sadly, mechanic-wise, nothing else of importance has been added.
Slender: The Arrival is a front-loaded horror game that brings its best at first but quickly devolves in quality. While later levels help expand the narrative and give context to what you’re doing, it becomes painfully mediocre with fewer scares and repetitious gameplay. As a port, it is well done. Everything from the original games is intact, except for a few graphical downgrades during certain areas. I would still recommend this game at least to experience a pop culture phenomenon. But, know that you’re not getting a solid return on your investment. Slender: The Arrival is available now on the Nintendo Switch. Let us know what you think!
Slender: The Arrival boasts some genuinely scary moments, but offers little beyond them. Chapters serve as a mini party game with friends, making this point-and-click game more of a horror movie than an actual interactive scare fest. The lack of a real story dampers things further, and if by some weird chance that players suffer the Slenderman hunt a second time, the feeling of that genuine fright will be long gone.
There are scares here, but not much game. Ye have been warned.
Slender: The Arrival did manage to perform well on the switch and of course give me some truly great scares but let's be honest. The Repetitive mechanics do start to take away from the scares and morph into frustration. The concept was great and I am impressed with how far the developers went but I think a different direction would have turned the tables.
Ultimately, Slender: The Arrival retains the same experience as the previous versions, though it lacks the visual polish of the PC original. The move to PS4 also gives it tougher competition as far as horror games go, especially compared to the superior (and still free) P.T. If you lack a capable PC, this console re-release should suffice, otherwise stick to the cheaper and technically more proficient alternative.
The game isn't lengthy and will take most players only a couple of hours to complete. Regardless, Slender: The Arrival carries some truly notable frights. It's a powerful horror experience that will leave you feeling anxious.
Slender: The Arrival is neither a bad or exceedingly good title. If you've played the last-gen version, you'll be getting the same thing here. If you're a newcomer, you'll be getting a fun but quick-to-finish game. The graphics haven't improved all that much and even the same glitch remains, but nonetheless it is still a title that provides entertainment. The soundtrack can be top-notch in places and the run of adrenaline can spur you on to keep playing when you see Slender Man for the first time. At its reasonably cheap price of £7.99/$9.99, the game isn't on the highly recommended list. Slender may be starting to lose his frightening charm, but he still manages to keep us on our toes, even if it is just for a short while.