Wolfenstein: Youngblood Reviews
Wolfenstein: Youngblood introduces two really awesome characters, with a twist on the franchise that doesn’t necessarily deliver in full.
Youngblood feels like Wolfenstein got drunk and ended up at the wrong party. It's still able to pull off some of the same old tricks, but it feels wildly out of place alongside RPG-style levelling from Destiny or The Division. The next entry needs to go back to the previous formula, let me shoot my way through hordes of Nazi's and spin a good yarn. Go home Wolfenstein, you're drunk.
Now with an invitation that reads, plus one.
Even if its gunplay is fluid and its new protagonists offer a nice change of pace, Wolfenstein: Youngblood forgets what made the previous games so enthralling to chase trends that betray the Wolfenstein DNA to its own detriment.
Wolfenstein: Youngblood is a spin-off with big ambitions let down by lacklustre execution.
While I complain about Wolfenstein: Youngblood, the issues I have with it center around the inclusion of RPG mechanics that don’t really find their place in this game, and hurt it in the long-run. Arkane’s influence to level design makes these places feeling more lived in, and more interesting than any of the locations in The New Blood, The Old Blood, or even The New Colossus despite the populace having been displaced due to the occupation. As a primer for the events of Wolfenstein III, it’s well worth the price of admission. You can still be a turbo killer as one of the Terror Twins, by murdering Nazis with reckless abandon with a shitload of heavy weaponry — and that’s more than enough for me.
Wolfenstein: Youngblood begins with Soph and Jess killing their first Nazi and ends with both caked in blood from their conquests.
Wolfenstein: Youngblood is more or less just as good as its predecessors but the implementation of some of the new gameplay features leave the tiniest of imperfections in an otherwise excellent game
Thanks to questionable tactics, a tedious and boring structure, bullet spongey enemies, and a narrative that's completely throwaway, Wolfenstein: Youngblood is far and away the worst entry in the franchise this generation. Some of its inventive combat mechanics remain intact, but they're completely overshadowed by throwaway side quests that we were tired of five years ago. This is a boring, tedious slog through Nazi-occupied Paris that you can probably skip.
As a side project, Wolfenstein: Youngblood comes off better than expected.
Wolfenstein: Youngblood maintains the quality of other deliveries and improves on other sections, such as multiplayer. Possibly one of the best in the series.
Review in Spanish | Read full review
Ignoring the bugs I encountered for a moment: I have enjoyed Wolfenstein: Youngblood. It's an odd entry into the franchise and I'd love to know the thought process that led to its creation, but for those seeking a 10-12 hour co-op shooter, you could certainly do worse than this mixed bag.
Wolfenstein: Youngblood is not a bad game. It undeniably is a Wolfenstein from Machine Games and Arkane Studios so it does hit the AAA qualities in terms of gameplay and leveldesign. It surely isn't a good game though with new semi-open world and RPG mechanics clashing against each other and a weak story padded wih repetetive fodder. You might want to grab this one if you are after an OK mindless shooter for coop nazi killing. If you are looking for a Wolfenstein title to play solo, feel free to skip this one.
Review in Czech | Read full review
For the budget price of $30, Wolfenstein: Youngblood is packed with a decent amount of content, marred by a few mundane design decisions.
Wolfenstein Youngblood is a disappointingly bland shooter that fails to capture the intensity or passion of New Order and New Colossus, delivering a humdrum experience plagued by uninteresting design and grindy gameplay
Wolfenstein: Youngblood is a game with interesting ideas, but not so bright execution. The multiplayer mode makes the experience fun, but the level design quickly makes the game tedious.
Review in Spanish | Read full review
Youngblood allows you to kill lots of Nazis but with a friend this time with new co-op focused features that blend well into the experience. Lots of content and alternative paths and hidden items here and there makes it a great deal at half the full price
Review in Arabic | Read full review
Two players, two developers, but half the story: this spin-off isn't firing on all cylinders, but the combat is still hugely satisfying.
Wolfenstein: Youngblood comes off as a big experiment, and attempts to take something people like and do something new with it. I’m glad MachineGames was afforded the creative leeway to make it.
Enjoyable, but not as engaging as previous entries, Wolfenstein: Youngblood does a good job of attempting to branch the series out from its trademark style.
