Control Reviews
Control is a marvel both story-wise and technologically, with its extensive use of ray tracing technology. Although the gameplay has a few quirks, it's easily one of the best action games to release this year.
I dove into its world headfirst and came out soaking in an urge to watch The X-Files. Control is my kinda sci-fi trip and easily one of the year's best games.
If Remedy decides to leave the history of the Bureau "in isolation", or expand it in the future, we still cannot know it: the hope, of course, is that the Old House represents only a first step in this strange, crazy and beautiful universe.
Review in Italian | Read full review
Control has flaws, but even these give it character. And don’t detract from the overall enjoyment. A brilliant slice of interactive sci-fi and action in a world where we're not only likely to remember for years to come. But, ponder its meaning too.
Control is a interesting experience with the story about other dimensions and supernatural things. But it also fails on that feeling of accomplishment and progression.
Review in Turkish | Read full review
Fans of single player games who love shows like X-files, Twin Peaks, and the sort,this is a must play. It’s refreshing to get a superbly crafted, story driven game, with no multiplayer and no micro transactions in today’s market. Fans of the genre need to have Control in their sights and I truly hope Remedy has a bonafide success on their hands. Control is one of the weirdest, fascinating, and most intriguing games I’ve ever played, a wild ride for sure. I’ll be there for the future DLC and a sequel if one ever comes.
The playable ambition of Control is noted from the level design itself, and goes a step further in issues of variety of situations and character progression. In short, it is much less limited in terms of playable possibilities and that is appreciated. Without a doubt, it is one of the best action games of the final stretch of the year.
Review in Spanish | Read full review
Fast-paced action tied in with an intriguing story about a secret organisation which you will need to explore and discover it's hidden secrets. Visually detailed with polished fun gameplay, combining telekinetic powers with shooter combat. A playthrough could take 10 to 15 hours or more depending on the level detail you pay. A full thumbs up for this one.
Control is set in an engrossingly weird paranormal world that I couldn’t help but explore.
Just know that Control is one of the best games of 2019, and if you like weird games, third person shooters, exploration, 3D platforming, or just Remedy, you need to pick this game up.
Control is the culmination of nearly two decades of Remedy's work in the third-person action-adventure genre and it's a pedigree that shows. Firing enemies through barriers to take out their friends is ridiculously fun, start to finish.
Control manages to take the awesome cutscenes we see in other games and makes them playable. A bizarre adventure with rewarding power fantasy, this is the culmination of all previous Remedy games. Part exploration game, and part sci-fi shooter, Control blends a tight narrative, stunning graphics with RTX-powered lighting, and a hub-based world to create something entirely new and absolutely gorgeous.
It is still a very enjoyable game for its action gameplay and powerful visual and artistic aspect, but it is inevitable that it leaves a bitter taste to come from a studio like Remedy Entertainment, which I did not expect to neglect such elementary aspects in the narrative
Review in Spanish | Read full review
Control is Remedy's best game in nearly twenty years, and easily one of the best games of 2019.
Control is in turns silly, satirical and solemn, combining an underlying existential dread with a triumph through heroism in a way that no other superhuman tale ever has.
Control combines the best elements of Remedy's third-person pedigree with a well-realized open world that any sci-fan will enjoy.
Control's intense firefights are fun, but they don't evolve much in the second half. Fortunately, its unsettling mood and explosive moments more than balance the scales
Being a narrative-focused game, there is little incentive to replay the whole game. One complete playthrough is probably enough to get all its money's worth. The endgame provides the player an opportunity to tie up loose ends. It's a proper end to a good story. Interesting note - some hidden locations and costumes for Jesse become available post-game. Never a bad thing, to be honest.
The flawed storytelling squanders its full potential but even with a few missteps this is still one of the most enjoyable action games of the year.
Despite some iffy performance issues and some very frustrating narrative choices, Control's compelling gameplay, excellent combat and dedication to the bizarre make it an easy game to recommend
