Control Reviews
Enter the surreal horror world of Control, the latest game from Remedy... a game that has near universal praise. But what did we think of it? Oh... oh no...
Thanks to poor "bigger is better" design choices, technical gaffes, obtuse exploration, a bromidic narrative, and zero atmosphere, Control is soul-crushingly disappointing, and a mere shadow of the studio's far superior Alan Wake.
This game is not as good as perhaps expected. Level design is poor, the main character is not very interesting and the Metroidvania-way of exploring is maybe too difficult. However, the game gets a bit better in the end.
Review in Dutch | Read full review
Of course, the Finnish company created its new product in a serious economy, trying to cram a huge idea into a modest budget. As a result, we got an atmospheric and confusing story with a disappointing ending, boring locations with beautiful destruction and the main character with a bunch of abilities created just for the show. Perhaps by reducing the size of the game world and better repacking the story they could achieve very different and more positive results. Fans of the genre of third-person shooters can try, but it is better to do it on sale.
Review in Russian | Read full review
Control is flagging in many ways and has a history that you can't let yourself be loved. But it's not a bad game.
Review in Spanish | Read full review
Sometimes we are left with the feeling that the action is a bit too much in relation to what suits the subject and that the solving of mysteries is not as significant in the universe that Remedy has created.
Review in Greek | Read full review
Control is a good title, fun if you want to experiment with the various combinations with Jesse's powers, but with a heavy supernatural thriller story crushed by long repetitive gameplay that never really shows muscles. The technical sector is quite good and Jesse floats in the air really marvelously, the repetitive settings, however, do not make you cry to the miracle, all things that make the new Remedy title more a missed opportunity rather than a title worthy of their name . If you don't pretend too much and are looking for a good action title, you will find what you need in Control and Jesse's skills.
Review in Italian | Read full review
One of the most clever games of the year, tragically muddied for its abysmal performance on base current-gen consoles.
Review in Spanish | Read full review
What makes the Control’s mishaps so frustrating is the fact that the game is absolutely terrific.
Control is a good action game which can deliver some exciting moments with its engaging combat system. Jesse abilities and the way she can interact with the environment by being able to get hold of EVERY object and throw them at her enemies is magnificent. Apart from that, the visuals and the fact that verything can be completely destructed by players are also astonishing. However, the dull empty open world of Control with its boring side missions and activities along the shallow story and poor character processing make this game a forgettable experience
Review in Persian | Read full review
Perhaps Control was promising at first glance, but the end result is somewhat disappointing. It gives us a good gameplay and compelling graphics. However, its content is pretty lacking.
Review in Arabic | Read full review
While some technical issues plague this highly atmospheric action adventure, Control has a highly customizable combat system that is fun and addictive to play.
Solid action-adventure chops and a super central gameplay gimmick just about smooth over Control's rough edges. If you ignore the story and focus on the combat, you'll have a great time.
Control is another game from Remedy that does exactly what you'd expect from Remedy. It's a little off-kilter, but thoughtful and meticulously written. It's a little janky (sometimes a lot janky), but its mechanics amount to solid junk food when everything is functioning as intended. Control is definitely a step back into "AA" territory after the big ambitions that powered Quantum Break, but frankly this is exactly the sort of space Remedy excels in. While it can be rough at times, Control is like a paperback novel you pick up to kill some time, then unexpectedly find a lot of intrigue and charm.
In spite of itself Control still winds up being an enjoyable unique feeling action game that isn’t like anything else on the market right now, and won’t take up a ton of your time.
There's no doubting that Control is a good experience, but it's not one that'll go down in the history books. Its explorative and combat-focused gameplay is a major highlight thanks to abilities that give you the chance to get creative, but the unreliable framerate that goes with it puts a stop to the enjoyment far too frequently. This is most definitely worth playing, but that's about as far as any substantial praise can go.
Remedy's Control might eventually be one of the coolest games on the market, but upon release framerate, balance, and popup issues are so rampant that players are forced to change their style of play to work around the bugs. While Control's world-building, performances, and writing are all superb, the difficulties in actually playing through the game to see all that cool stuff leads to a deep sense of frustration.
Though it has an excellent foundation, Control never truly achieves greatness. It's a solid game, but not a title that will wow most players.