Rad Reviews
Rad is about what you expect from the modern rogue-like game in terms of features and structure. If you dig the 80's aesthetic, or rogue-likes in general, there's a game that you can sink many hours into here.
RAD conquered us with its mix of hack's slash, rogue-like and charming post-apocalyptic world... and fans of the 80s will appreciate it even more.
Review in Italian | Read full review
Double Fine has done it again. They've chosen a crowded genre like de roguelike games and gave it a spin to offer something new and interesting with RAD. It's a shame it fall too short on contents despite its good manners.
Review in Spanish | Read full review
Roguelikes don't get much more bodacious than RAD. If you take a trip into the Fallow, good luck making it out. You're going to need it.
An enjoyable retro-style rogue-lite; in RAD you should expect brutal gameplay in a gaudy and synthesised world. The random nature of the world sometimes proves to be a problem, but not enough to diminish what is a fantastically loud take on the genre. If only for letting players smack about mutants with their engorged limbs and a baseball bat, RAD lives up to its name. Just try to stop playing it, you'll struggle.
I've had a lot of fun with RAD, even though I can tell I've really only scratched the surface. Trying to work with suboptimal body modifications is pretty funny in and of itself, and discovering new mutations and lore has been intriguing. I don't think any studio other than Double Fine could have made the post-apocalypse this entertaining.
One of the best roguelikes for a long time, whose randomised abilities work perfectly to add variety and unpredictability to its tale of an 80s style post-apocalypse.
Combining the gorgeous aesthetics, the killer soundtrack and exciting lucky-dip of mutations, RAD has mutated itself into a real little treat for me that I didn’t see coming
RAD comes from the 80's with a message of fun and entertainment that players will enjoy.
For those of you who love a challenge, Double Fine’s charming adventure is far from an easy game. With devious bosses, dastardly platforming challenges and that ever-so-engaging roguelike butt-kicking, RAD is another fantastic title coming out of Double Fine.
Double Fine delivers a great roguelike with old school elements and a well-designed difficultly that is hard, and sometimes fair. While it is not perfect in some regards, RAD will keep you engaged in this post-apocalyptic post-world with his well-designed '80s theme.
Review in Spanish | Read full review
RAD is a fun, weird, rogue-like game that is incredibly approachable for all players. Whether you love the challenge of sudden death or you just want to branch out, Double Fine has made a game that caters to both sides and has fun doing it.
Or something.
The apocalyptic future the 80's imagined is back... imagined as the 80's apocalyptic future.
RAD is a gorgeous and addictive entry into the Roguelite genre with creative powerups and a groovy soundtrack
Rad delivers a superbly addictive and frequently harsh roguelike experience that stands among the best of them, though you'll sometimes curse the game's randomness for ruining your run.
RAD is a good time, and it overcame a lot of my initial reservations. I just wish it wasn’t so built on chance, and the all-too-1980s misery of playing through the same parts dozens of times to get to the bits I want.
As it stands, RAD will likely please roguelike aficionados who will forgive ill-conceived gameplay ideas because of the challenge it adds to the experience.
RAD ultimately feels far too repetitive and unrewarding to recommend to people. It has a lot of potential should Double Fine choose to add post-launch updates, but at present I'm hoping for a third Armageddon to make things more interesting.
RAD isn't the best of its genre, but it brings some interesting ideas to the table. If you prefer style over substance, you will probably have a good time here.
