Decay of Logos Reviews
Decay of Logos is a game that's an absolute joy to get lost in. It's not going to hold your hand, and it expects you to indulge your curiosity by exploring hidden pathways and seeking out the land's dark secrets. While the combat can be quite tough, it feels much more accessible than games like the Souls series - it won't take too long before you're ducking and dodging like a pro.
At this point, decrying the necessity of a star rating is basically a cliche, but the fact is that a rating will not help invite or warn off potential players of Decay of Logos. The game is not quite distinctive enough to reach a wider audience, but neither is it as clunky and edgelordy as the also-divisive Darksiders III, so the game gets a hearty Credit from me. Bump the score up to a Distinction for any Souls fans willing to take a punt on a beautiful indie.
Decay of Logos is a chore to play ninety-nine percent of the time. The exploration comprises the other one percent, but you're constantly shoved into slow, monotonous combat encounters that take you away from the awesome exploration. The dull combat, uninspired bosses, and several questionable design decisions make Decay of Logos a hard game to recommend. It also doesn't help that the game is riddled with bugs and has what could be the dumbest companion I've ever had in a video game.