Contra: Rogue Corps Reviews
Perhaps its efforts to fit in with the big dogs of the gaming world would be more tolerable if there were more variety to its challenges.
Contra Hard Corps is the worst Contra episode up to date, and a boring and messy twin stick shooter by itself: if this is the future of the franchise, we might be playing the Contra Anniversary Collection over and over.
Review in Italian | Read full review
Contra Rogue Corps is the disappointing final chapter of a saga that has seen better days due to monotonous and trivial gameplay, along with a mediocre artistic direction.
Review in Italian | Read full review
Rogue Corps keeps the classic Contra flavour; It is fast, fun and spectacular, but we miss some game modes (specially coop campaign) and there are some technical issues, such as camera position, frame rate and control scheme.
Review in Spanish | Read full review
The return of this beloved series is marred by repetitive gameplay, imprecise controls and wreak graphics.
Review in Italian | Read full review
There’s room for improvement, but Contra: Rogue Corps is very enjoyable for the most part.
Contra: Rogue Corps tries to maintain the essence of Contra while changing the gameplay mechanics into something that doesn’t remotely resemble classic Contra.
It's a shame because sometimes, even when I'm fighting the game, I'm enjoying myself. Contra: Rogue Corps needed more time in the oven, and I'm not sure the whole "segmented ways to play" concept is going to go over well with everyone. But when it's firing on all cylinders, there's some silly shoot 'em up fun going on.
It's rough around the edges, specifically in the ridiculous faux-bad-ass story and presentation coupled with the restrictions on local multiplayer. The actual shooting has enough there that could make it a fun multiplayer game, but with so much of it hinging on the online play, I can't draw a total conclusion. I hope the weapon customization and upgrading can gel well with online multiplayer so that way Rogue Corps can transcend its issues and be a boisterous and enjoyable action game.
A game that arrives a generation late. Improvable in all aspects except his cooperative and his thug style.
Review in Spanish | Read full review
Contra: Rogue Corps is one of the worst games in the revered franchise and does a poor job of reviving the series for a modern audience by switching genres and failing to deliver.
Contra: Rogue Corps is a fun but flawed twin-stick shooter that feels more than a bit rushed. Its visuals are mixed and it reuses its levels in a frustrating manner, but the core gameplay and customization can be quite fun from time to time.
The player will be doing a lot of the same in Contra: Rogue Corps. Although the progression systems and multiple modes are welcome, the game is just ok, and it definitely doesn’t feel like Contra. If the price was less it would be a good budget title, but for Konami’s newest Contra offering, it just doesn’t cut the mustard.
This game definitely will let you down if you used to be a fan of Contra series.
Review in Chinese | Read full review
Contra: Rogue Corps is a game that is so bad, I can't recommend anyone buy it for any price
A current-gen rendition of Contra with top-down, twin-stick shooter mechanics sounds like a great idea. But Contra: Rouge Corps’ shoddy execution proves that a project such as this one is better left in more capable hands.
The only real accolade you can award this run-of-the-mill release is that it’s inoffensive, but even then it’s almost offensively inoffensive – if you get what we mean.
Of course, not everyone will enjoy Contra: Rogue Corps but I certainly did.
There are some glimmers of inspiration here. The stupid macho tone and the comic-style cutscenes were particular portions that I enjoyed. Having them wrapped around such boring and repetitive gameplay and environments feels like a waste.
Despite my initial hesitation, I found myself really digging Contra: Rogue Corps. My fears that it looked like a cheap, grody-looking, nothing game trying to cruise on a classic IP ended up being completely unfounded. Instead, what I got was a game clearly under Kawazato’s supervision, but with younger blood coursing through its veins.