Indivisible Reviews
Indivisible doesn’t have a great first couple of hours, oscillating between its serious and playful tones so quickly that both are meaningless. The game’s early boss fights are also horribly gimmicky thanks to a tendency to shoehorn awkward real-time sequences into the turn-based combat. Still, Indivisible finds its footing 5+ hours in and maintains a solid stride all the way to the final boss fight, which is one of the worst final encounters I can recall seeing in a game.
Expertly executed designs, visuals, voiceovers, and musical score still make Indivisible a great joy to behold, but its shortcomings do take away some of the triumph of actually playing it.
It’s not a definite must play, but there’s something about Indivisible that can’t be ignored. If you’re looking for something a bit different, with lots of charm and character, then look no further.
The core elements of Indivisible, like the story and the action, are interesting, but an overall lack of polish holds it back.
Indivisible offers a diverse and well-spelled world with interesting characters and more than 20 companions, each with their own unique fighting skills, but all this variability dies in the abyss of button mashing during battles and high peaks of difficulty in the arcade part of the story. As a result, you yawn during monotonous fights and rage at moments of overcoming platforming sections.
Review in Russian | Read full review
Indivisible initially impresses with a tight package that visually stuns but after hours of repetition and ease, I'd rather take some time apart.
Indivisible has some fantastic art and one of the most fun combat systems I've gotten to play with in an RPG. It's a shame it's brought down by a boring story, terrible writing, confusing moments, and some absolutely atrocious platforming
It's hard to truly dislike a game that tries to meld pre-existing ideas into something new, and this is true with Indivisible. However, it's also hard to truly enjoy a game that doesn't fully succeed in any of its key areas, and unfortunately this also applies to Indivisible.
Look, Indivisible isn’t an awful game, it just makes too many poor choices to count.
To say Indivisible is a bit of a disappointment is an understatement. It’s not a bad game by any means, but it could have – and should have – given us a much more enjoyable journey than what we’ve ended up with.
It looks good (mostly), and has all the qualities that seem like it would make a great game. Not only does it fail to come together coherently, yet it also it lacks a sense of magic or "heart" that the art style would suggest it possesses. While nothing is largely technically wrong with Indivisible, it fails to be engaging as a RPG, its platforming fails to recommend it on this front, and the story never goes anywhere significant to offer this up either. This isn't bad, but it just isn't that good either.
Indivisible despite a few shortcoming, keeps you hooked with its addictive 2D platforming and combat. Don't skip it if you love this genre.
Review in Greek | Read full review
While there might be something here for everyone to enjoy, your view of what makes turn-based Metroidvania fun or problematic is sure to be divisive.
Indivisible may lack the number-crunching aspects of Disgaea, but it embodies the same sense of earnest cheer. It won’t change your life, but it’s a pleasant romp, extremely pretty, and clearly made with a lot of love. All good stuff.
Indivisible has lot of style and an engaging gameplay, with high paced combat system (sometimes too much) and interesting platforming. Difficulty curve is at some bosses too steep.
Review in Italian | Read full review
Hence the recommendation to get the game! It is one of the highlights of 2019.
Review in German | Read full review
Indivisible is a fun 2D-animation's game and a curious RPG in which we must embark on Ajna's story. A young woman who, after her people were massacred, will have to pass many challenges to save the world and discover the truth about herself.
Review in Spanish | Read full review
