Disco Elysium Reviews
Disco Elysium doesn’t feel like a game, but then it doesn’t really feel like a movie or a book either. It’s hard to pin down exactly what it is, but I love it and I can’t get enough of it.
I’m going to tell you if you are a fan of the CRPG genre, with a heavy focus on storytelling, replayability, and roleplay – buy this game. You don’t need anything else, don’t watch videos, don’t read reviews, just go buy it. It’ll be the best 45.49 Cannuck bucks you ever spent.
Disco Elysium is an unforgettable journey that shouldn’t just be experienced by all RPG fans, but by anyone who has ever played a videogame.
Disco Elysium is an exceptional case in RPGs! From a very touching personal story and impressive world-building of Revachol city to the impressive narrative role-playing experience with one-of-a-kind RPG systems and incredible and flexible missions and dialogues that can be highly reactive towards the player decisions.
Review in Arabic | Read full review
Disco Elysium is not only a deep, innovative RPG, but is also one of those pieces of art that emerge maybe only once a decade. The Belarusian developers brutally throw the loneliness, struggles and helplessness of modern human into the players faces and leave them to deal with it. Disco Elysium not only offers a very deep and engaging story, but also mixes it superbly with some top of the line role playing elements, and gives you one of the most special experiences in recent years.
Review in Persian | Read full review
Looking for something even weirder than Torment and with even more character customization options? Disco Elysium is RPG of the year. Hell, maybe even the decade.
Now we know that the cigarettes don't need fire to get lit.
Review in Turkish | Read full review
Literature-centric game, full of unexpected references and non-standard accents. Detective noir meets deep and charming old-school RPG and going to real masterpiece
Review in Russian | Read full review
Wordy, involving and whip-smart, Disco Elysium is a tremendous achievement which deserves to be held up as the new template for story-driven RPGs.
So deep, so well-written, so pleasant to watch, so funny and so dark, so clever, so free and replayable : for sure Disco Elysium is the kind of trip you will remember. One of the best RPG ever made.
Review in French | Read full review
If you love RPGs, reading or fancy something different - and I mean really damn different - then track down Disco Elysium.
Disco Elysium is perhaps one of the best role-playing games of all time, and I don't say that lightly. I haven't played a game that has been able to so masterfully flex to my actions as well as ZA/UM's freshman outing. The writing is sharp, the characters genuine, and the choices possess true stakes.
Disco Elysium is a detective RPG that sets a new standard for storytelling.
Studio ZA/UM's first foray into video games is a fantastically adult piece that takes the established and perhaps tired tropes of moral choice and player agency in RPGs and turns them on their heads, twists them into unexpected new shapes, surprising and delighting as it does. Its mixture of melancholy, mystery, fantastical mundanity and internalised musing make for a unique and thought provoking experience.
Over the length of this very long game you’ll travel back and forth across the streets of Revachol, repeatedly interviewing and following up with people. If you’re not averse to reading loads of text that is often funny and given to riffing on different ideologies, it can be an easy rhythm to get into. Don’t dawdle. Go ahead, run toward the wild side.
A masterpiece, but flawed, and proof positive that if ZA/UM can do flawed masterpiece for their first outing, they might already be chipping away the flaws in time for their next.
There’s unexpected joy in the little moments of Disco Elysium
Disco Elysium shines most when it gets weird. I was once pretending to be a psychic medium to get a woman to let me look through her supposedly haunted bookstore for a huge novelty polar bear freezer I could use to hide a very dead human body. I knew there were probably more reasonable options for places to store a corpse, but where's the fun in keeping it somewhere official and boring? This is what my character thought was best, and I was there for the ride.
A verbose and rich psychological roleplaying game that doesn't offer enough choice in the role you play.
