Moons of Madness Reviews

Moons of Madness is ranked in the 30th percentile of games scored on OpenCritic.
7 / 10.0
Mar 30, 2020

Moons of Madness tries to fit in a genre of experience games like Everybody's Gone to Rapture or What happened to Edith Finch. The potential is there because of the sci-fi setting and the Lovecraftian tale. Unfortunately, Rock Pocket Games did not have the courage to let go of your hand and leave you to explore and discover the world for yourself. They wanted to control the narrative too tightly and also felt the need to introduce some superfluous gameplay elements. As a result Moons of Madness feels like it's trying too hard and trips itself.

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Mar 30, 2020

It is boring and relies too heavily on sci-fi tropes.

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7 / 10.0
Mar 29, 2020

In the end, Moons of Madness was an interesting game that certainly fed my psychological horror hunger. The game was great at building chilling atmospheres that play with the themes of isolation and paranoia, but small changes to some of the game mechanics would have made this game even better.

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Push Square
Top Critic
5 / 10
Mar 27, 2020

There is something engaging here, but it’s marred by weak scares and, less forgivably, dull as dishwater gameplay.

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60 / 100
Mar 27, 2020

It’s just too bad that, for what Moons promises, it so rarely delivers.

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6.8 / 10.0
Mar 27, 2020

At the end of the day, if you feel like getting startled and wandering around a horror atmosphere for a few hours, Moons of Madness will serve adequately. The visuals and sounds are well crafted and immersive. Just be aware that the game itself is mainly a walking simulator with a B-movie plot and some minigame puzzles mixed in.

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Mar 25, 2020

It's not that Moons of Madness is without merit, but it does come across as a game where the development team never quite reached creative cohesion and weren't able to quite work out what they wanted to achieve with this game.

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Unscored
Mar 24, 2020

Funcom brings to us this horror adventure that reminds SOMA but it's not alike it. An unoriginal story and simple puzzles. Good overall game but its mark is discreet

Review in Spanish | Read full review

3.5 / 5.0
Mar 24, 2020

There really isn't much to say about the Moons of Madness. While it poses itself as a big horror game and that there is a lot to be excited for, it never quite builds off the initial hook. Often times you're stuck dealing with boring scenes that pad gameplay and do such a good job of keeping you guessing, you forget why you were interested, to begin with. For some, it will still be great but for many, it just isn't worth it.

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8 / 10
Mar 24, 2020

It won’t revolutionise either the horror or walking simulator genre, but it’s a strong entry nonetheless.

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TheSixthAxis
Top Critic
7 / 10
Mar 24, 2020

Moons of Madness is a welcome addition to the wider Lovecraftian catalogue, and its cosmic aspects really get to the heart of the mythos' insanity. While there are annoying moments when the developers see fit to include some of the worst excesses of modern horror games, the quality of the writing and the atmosphere is enough to justify seeing things through to a conclusion that is as epic as it is satisfying. This is one trip to insanity that you shouldn't pass up.

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70 / 100
Mar 24, 2020

Moons of Madness plays more like a cinematic experience than an actual game. Its immersion visually is sublime, and though objects are intuitively interactive, the story lacks the emotional pull needed to match the tone and mood set forth. You will undoubtedly feel as if you are on an alien planet, but that's it. The imbalance of story, gameplay, and interactivity with the enemy becomes apparent the more you play. And with much of the story being told through accessing terminals and listening to banter dialogue, I often felt as if I was no longer interested in what was occurring around me.

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7 / 10.0
Mar 24, 2020

An unsettling and beautiful experience, with a pace that's just too slow. If you can get past the walls of text and all too familiar puzzles though, Moons of Madness is good for a few scares.

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7 / 10.0
Mar 24, 2020

Moons of Madness is an okay horror game couched within a super science fiction game. While this identity crisis may be a bit off-putting (and there are a few sections of the game that make you wish it would just get on with it), there is some fun to be had with the nice visuals, great writing, and solid puzzles. If there weren't so much Cthulhu, this would have been an even better game.

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GameMAG
Top Critic
7 / 10
Nov 27, 2019

Moons of Madness is a pleasant and very beautiful adventure with nice puzzles and a well-written story, which includes references to the films "The Martian" or "Prometheus", and the legacy of the cult author. It is a pity that the oppressive atmosphere of sticky nightmare and horror failed because of not impressive monsters. Otherwise, if you are a fan of this format of games, it is definitely worth a try.

Review in Russian | Read full review

70 / 100
Nov 21, 2019

Moons of Madness brings us Lovecraftian terror on Mars, a curious combination that works very well, and that will delight fans of the genre. The first-person adventure lacks exploration and is forced to a linearity that will subtract tension from the action, something unhealthy for a horror game. In spite of this we will live some moments of nightmare, a good story, and a very well achieved atmosphere that will invite us to continue until the end.

Review in Spanish | Read full review

6 / 10.0
Nov 20, 2019

Moons of Madness capitalizes on the Lovecraftian principles that made The Secret World such a great game. Unfortunately, the game play itself can feel tedious, and overly detailed in all the wrong ways.

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6.7 / 10.0
Nov 20, 2019

In this regard the horror aspects of Moons of Madness lie squarely within the realm of forces outside of both human control and understanding.

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7 / 10
Nov 18, 2019

A Lovecraftian horror title, Moons of Madness, is tense, and at times genuinely frightening. It does focus a bit too much on basic puzzle-solving. I did enjoy the stunningly haunting and interactive environments that you find yourself in. What other game allows you to escape from Lovecraftian cosmic horrors, and then proceed to pick up and fill a mug with coffee?

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6.5 / 10.0
Nov 17, 2019

Moons of Madness tries to fit too many different ideas into a single game and that's the exact reason why this game is just average; not too scary, not too fun. Still, a nice alternative for those who like Lovecraft mythos.

Review in Turkish | Read full review