Resident Evil: Revelations 2 - Episode 4: Metamorphosis Reviews
And in case you were wondering, yes, you do get to fire a rocket launcher at the final boss. After all, it's not a Resident Evil game without that timeless weapon.
Overall, Episode 4 is a solid effort that just couldn't seem to find the traction it needed until it was too late.
So don't let this weak conclusion turn you off. If you already got to Episode 3, you might as well pick up this episode just to play through the ending and unlock all of Raid mode. Just be aware that Resident Evil Revelations 2 Episode 4 is probably the weakest episode the game has to offer.
There's some good stuff here, but Barry's chapter is clunky, & heavy-handed exposition undermines its previous sharpness.
Episode 4: Metamorphosis has a lot resting on its rotting shoulders and, for the most part, it does an adequate job tying up all the loose ends. The real revelation comes about unexpectedly, in the form of either a good or bad ending. And while we did feel a bit cheated getting the bad ending the first time through, it's hard to fault the rest of the episode for it. If you managed to do everything right, then this finale wraps things up really quite nicely.
Capcom seems to have honed in on the fact that Resident Evil is, despite its previous posturing of drama, silly. It's embraced its B-movie nature and ends up being a lot more entertaining because of it.
Resident Evil Revelations 2 is a solid episodic survival horror that will appease fans, but few others.
One finale is better than the other, but Resident Evil: Revelations 2 is still a triumph as a whole. Episode Four: Metamorphosis' lop-sided nature means that it's individually weaker than its immediate predecessor, but when you consider its importance to the story, you'd mad to miss out. Just make sure that you get the good ending, sit back, and soak up the silliness.
Episode 4 confirms what we already knew about Resident Evil Revelations 2: that it's a success, mixing and matching elements of Resi's old and new – while throwing in Raid mode – to good effect.
Despite some of the flaws in the pacing of Metamorphosis, this remains a strong finish for the game as a whole. The episodic format suits Revelations 2, and may be prominent in future instalments. The conclusion of each of the characters journeys felt satisfying and shows that Resident Evil is still capable of telling a worthwhile story. Revelations 2 may just be the game which renews peoples faith in a series which has long been accused of becoming stagnant.
Claire and Barry's trip to the island from hell is almost over, but how it ends is up to you.
Episode 4 ends the experience on a good note and having seen the conclusion; I would say that Resident Evil: Revelations 2 is another successful entry in this side series. It excels in replay value and overall fun value, and the unlockables and the Raid mode pushes the value over the edge.
In essence, other than the microtransactions and a few other bumps along the way, Capcom has done a stand-up job applying the episodic formula to Resident Evil. New and old fans alike can dive into the world again, knowing the water is mostly nice.
A disappointing conclusion to an otherwise great game. There are some redeeming factors in episode 4 at least. Good gameplay and epic environments make up for the lacklustre story.
A decent finish to an action filled romp that leaves plenty of room for a sequel, yet also satisfies while doing so.
All of this and then there's the extensive Raid mode for those interested in it. This offers hundreds upon hundreds of additional challenges, weapons, and characters which could have you playing Resident Evil Revelations 2 for months. One for the high-score chasers, Raid mode is the perfect distillation of the action qualities the series has had going for it in recent years.
The shorter length and arbitrary conditions of the final episode may not be as well thought-out as previous episodes, but as a combined whole it is a solid finish to a spin-off that successfully restored a lot of lost faith with the Resident Evil brand.
Despite the lopsided breakup between the two campaigns, the conclusion of Revelations 2 will leave players satisfied with the hope of more bite-sized spin-offs in the series' future.
At this point, if you're not interested in Revelations 2, the finale will do little to change your mind. However, if you have enjoyed Revelations 2 up until now, then pick this up to finish off the story. Considering there are three difficulty levels for each episode alongside Raid mode, there is plenty of incentive to play the game all over again with what you've learned from previous playthroughs. Ultimately, with four episodes combined with two extra episodes, the season pass provides the best value for your money. Get ready to face Alex Wesker for what may or may not be your last time.
Resident Evil: Revelations 2 caps off its four-part run with a satisfying final.