Narcos: Rise of the Cartels
Top Critic Average
When Fire Emblem: Three Houses released in the second half of 2019, it thrust tactical RPGs into the spotlight once again. Named in many Switch owners top three games of the last 12 months, fans new and old enjoyed all that Fire Emblem had to offer. It’s only natural then to see interest rise in similar titles that are subsequently released. Queue Narcos: Rise of the Cartels.
An inadequate tie-in game for the Netflix series Narcos that pales in comparison to its source material.
A fun, but simplified take on the turn-based strategy genre, think "baby's first XCOM" and you're on the right lines. Its flaws are obvious but easily overlooked for newcomers to the genre. If you're a die-hard strategy fan, consider giving Narcos: Rise of the Cartels a pass, it won't have much to offer you.
Your enjoyment of Narcos: Rise of the Cartels is going to be heavily based on whether you can accept its strategy game conceit.
Overall, Narcos: Rise of the Cartels offers some unique strategy mechanics to help distract you from the game's slow nature.
Rise of the Cartels presents some interesting ideas, but so far it isn't a title worth buying, especially not for the full price. Of course there are some pluses like great soundtrack or familiar faces from Netflix's show. Unfortunately, the game fails with terrible and irritating combat system, additionally, it gets boring faster than it should.
Review in Polish | Read full review
While making a few adjustments to a tried-and-true formula, Narcos: Rise of the Cartel is a surprisingly enjoyable tactical strategy game that does its job well with the Narcos license.
Narcos: Rise of the Cartels is a strategic turn-based combat game that simply doesn't work. Despite a high-sounding name, the managerial part and the strategic depth are lacking; moreover, the variants to the classic X-Com gameplay are strange and poorly designed.
Review in Italian | Read full review
If you are a fan of the Netflix's series, the game should suit you for a few hours before all of its flaws eventually spoil the party. Narcos : Rise of the Cartels lacks depth and is not a very interesting tactical game.
Review in French | Read full review
If anything, Rise of the Cartels shows that doing turn-based games in which every unit moves in its own turn instead of the traditional team-based mode is a bad idea. Tactical battles turn into a back and forth between two or three units, it lacks depth the genre is known for.
Review in Portuguese | Read full review