Heroes of the Storm Reviews
Heroes of the Storm is Blizzard's attempt to bring multiplayer online battle arenas to the masses, and it succeeds, which isn't necessarily a good thing.
Heroes of the Storm is fun, but it doesn't have much to keep you coming back consistently.
There's a solution [to my issues with the game], I guess. It would be to recruit my team of five and play with people I know. It would be to vet the world and close myself off from the weird chance of playing with randos. Lots of people have no choice but to do this for various reasons. I understand that's a solution, but it isn't a road I want to go down. I want to be open to the clever teammate. I want to be open to the all-star player who happens to queue alone. I want to be open to wonder.
In the meantime, in spite of its drawbacks and streamlining we would cautiously recommend Heroes of the Storm. You may not find it comes up to snuff if you're an League of Legends or Dota 2 veteran, but if you've never played a MOBA and you want to know what all of the fuss is about, Blizzard's new game may be your best introduction.
'Heroes of the Storm' is an easy MOBA to get into and stick with. I have been hooked since beta, and that is unusual because MOBAs typically do not appeal to me. While the prices are a bit high and the grinding a bit much, 'Heroes' is still something I will be playing for quite awhile.
Heroes of the Storm is a well-made game all around. While it has its downsides, the upsides most certainly outweigh them, and make it a stunning game regardless. Its faults lie mainly in how it can often be a bit too fluid, making it hard to form set strategies, as things can be shaken up a bit too much. However, it does manage to remain true to the basic MOBA formula, while finding its own very distinct, new ways of approaching it.
Heroes of the Storm isn't your new MOBA fix and it may not even appeal to every kind of strategy gamer out there. Despite a hefty amount of grinding, Blizzard presents a strong amount of content and gameplay in an aesthetically pleasing packaging. And if nothing else, it's great for a few time-wasting rounds here and there.
Heroes is perhaps the most accessible MOBA ever created - which can either be a good or bad thing for you. Regardless, you're getting Blizzard-level production values - at Blizzard prices, if you choose to spend money. For what it is, Heroes is a great game with some room for improvement. Whether "what it is" appeals to you or not is a matter of personal preference.
Heroes of the Storm is a more user-friendly approach to the genre, but lacks the depth and complexity of other offerings. A great game to pick up for a quick couple matches, filled with Blizzard star power and fun matches that last just long enough, but no real meta-gaming or theory yet.
It's hard to find as fun and fresh a package as this one in the free-to-play MOBA genre. I think it'll pay to stick around, because I'm never quite sure what they'll cook up next.
The most any studio has done to open up a complex genre to a new audience. Inviting, entertaining, and deceptively deep.
A competitive, online-only game is a difficult thing to design, as it is as much reliant on an active player base as it is on the game. With Heroes of the Storm, Blizzard seems to have succeeded on both fronts. The game is appealing to both casual and hardcore players, seamlessly splitting them into different player groups. If you've never given a MOBA a try, Heroes of the Storm is the perfect entry point.
There has never been a better time to check out Heroes of the Storm or come back to it. I strongly suggest you give it a look!
THE LOWDOWN, YO
Heroes of the Storm is the perfect place for newcomers to experience the MOBA genre. It's simple and easy to get into. It shouldn't be dismissed by veterans either. There is a layer of complexity that even the most hardcore of MOBA gamers can appreciate.
Heroes of the Storm has plenty of room to grow, but even with its numerous deficiencies, we're simply not having as much fun with any other MOBA. At this point, we've overdosed on so many would-be competitors to League of Legends. Heroes of the Storm is a revitalizing and largely successful attempt at looking at the genre in a different way. Blizzard refused to say "me too" and we're all better off for it.
If you're both a fan of the MOBA genre and Blizzard's various properties, there's no reason you shouldn't check Heroes of the Storm out. It may seem like Blizzard's just got another "me too" on its hands at first glance, but there's enough to set this MOBA apart from the rest and it all combines together to make for a distinct and thoroughly fun experience that no fan of the genre should miss.
Heroes of the Storm is one of the most accessible and most fun multiplayer online battle arena titles out there. Sure, it lacks the complexity of Dota 2 or League of Legends, but the short length of matches (around 20 minutes) and the polish that's characteristic of a Blizzard product make it stand out.
Purists of League of Legends and Dota 2 will likely scoff at Heroes of the Storm's attempt to swim in the MOBA pool. Yet I have a feeling Blizzard isn't concerned much with their jeers. Not only does Heroes of the Storm bring together a trio of admired franchises to brawl it out, it also delivers an accessible and entertaining entry into the genre, with a competitive journey for those willing to dole out either time or money.
I can't recommend Heroes of the Storm's friendly approach enough.