Not a Hero Reviews
It's in the simplicity of Not a Hero that you find complexity, with pixelated graphics belying strong humour, and basic gameplay mechanics hiding a complex, balanced game.
The humor won't always make you laugh, but Not a Hero's 2D action makes it worth your time.
I don't know what a chocolate and monkey milkshake would taste like, but it somehow sums up Not a Hero perfectly.
It's an interesting and, importantly, fun game with enough going for it to keep you coming back, trying out new and different things and generally helping out in one of the most violently dodgy election campaigns ever seen.
Not a Hero isn't perfect, but it does enough to confirm that Roll7 is a developer to watch. This is a game where the design principles shine through in every second of the action, foregrounded by a winning combination of clever visual tricks and slick production values. At times everything comes together and this is a delicious, feedback-heavy and flowing system - at others you'll be chewing the analogue stick in anger. Bunnylord, in other words, is a candidate with flaws. But still worth your support.
The design of its levels sometimes fights with the swiftness with which death can come, leading to an experience that's best played in small bursts, but there's enough silliness to make those bursts enticing enough to return to.
Not A Hero isn't a game for everyone. It's flawed, repetitive, but works so well when it works.
The combination of humor and fast-paced gameplay is where Not a Hero shines, and the game provides plenty of exciting moments with explosions, slides, and good ol' fashioned shooting.
Not a Hero takes too much work to hit perfect runs
Translating cover shooters into 2D makes for a good mix of contemporary and classic sensibilities. It's nice to play a shooter where avoiding enemy bullets is a bit more necessary and I like the tools Not a Hero provides with its slick cover system, mechanically varied cast, and constant chain of slide kicks and executions.
True to its name, there are no heroes in Not a Hero, but there is a very fun shooter despite its flaws.
While the novelty eventually wears thin due to lack of variety, Not a Hero offers its share of moment-to-moment thrills. The simple tactical action is sure to please players in the mood for its quirky vibe and pulp setting.
Roll7's 2D shooter 'Not A Hero' may occasionally frustrate, but nonetheless offers a fantastic, fluid and vibrant indie challenge full of bizarre humor.
Don't ask the BunnyLord about his foreign policy...
A tight, funny, smart, focused, super-violent 2D cover-shooter that works a whole hell of a lot better than you might expect.
Bringing fun in abundance and a criminal amount of puns to the table, Not a Hero is a cult-classic in the making, cementing itself as one of the best indie shooters around.
Its fast-paced action might take a little while to come to grips with, but once you do, Not A Hero is a non-stop action ride, filled with all the pixel violence and dry humor you can handle.
Despite its quirks and difficulties, Not a Hero is a spectacularly addictive game. The thrill of running through a building and shooting everyone in sight is backed by a fantastic sense of humor, illustrated by off-the-wall weapons (like an exploding cat), along with BunnyLord's slideshow presentation and after-action comments at a nearby diner.
Not A Hero is another great title from Roll7, and another must play title for fans of games that make you pull out your hair with their difficulty, but give you the best feeling imaginable when you clear a level. The writing certainly gets a little too flavourful for its own good, but it still does a great job of connecting the experience and making you want to play the next level right away. It's a short experience, but a memorable one, although if you go for all of the bonus challenges, it'll be anything but a short experience.
A Bunnylord, gruesome pixellated deaths, politics by force, and sliding while shooting...After reading that, you already know if Not A Hero is for you.