Crypt of the Necrodancer Reviews
With an interesting rhythm-based gameplay mechanic and innovative gameplay that works perfectly with the brilliantly-engineered soundtrack, Crypt of the Necrodancer is the best roguelike I've played so far this year.
Overall, however, Crypt of the Necrodancer is a solid game that is easily recommendable to just about anyone. Although it consists of twelve brief levels, each of these levels are randomly generated and, if you want, can be played to your own custom music, rather than the game's own soundtrack. The game's ability to map out the rhythm of whatever song you select from your music library is great, but it's highly recommended that you select songs that have distinct rhythm and manageable tempos (My attempt at playing the game using Fredrik Thorendal's Herr Faust, for example, ended in complete disaster). This well-thought out element of the game ensures that players will have potentially unlimited amounts of replay from this indie game, and with Steam Workshop support, there's so much that can be done within Crypt's simple but effective gameplay. Crypt of the Necrodancer is a fine, fine game that serves as yet another example of what game developers can do when they are free to take creative risks and try new things out, and as such, it deserves both your time and money.
Don't let its electro beat fool you. Crypt of the NecroDancer belongs in a jazz club, a live, imperfect performance, sometimes fumbling and sometimes transcendent, where preparation can become improvisation with an audience shouting "go, that's right, go!"
Crypt of the NecroDancer accomplishes what few games even attempt to do. It merges together two completely different genres: rhythm and roguelike. The frustrations of both come as part of the package, but some intelligent design decisions help to alleviate the issue. For those looking for the next gaming obsession after the likes of Spelunky, Binding of Isaac, or Rogue Legacy, look no further than Crypt of the NecroDancer.
That's the ultimate result of NecroDancer's genre experimentation: an invitation. An invitation to strap on your dancin' shoes, let the beat seep into the hole where your heart used to be, and follow the siren sound deeper and deeper into the dark.
A genius blend of two very different genre, coming together to form an extremely addicting dungeon crawler with a musical motif. Oh, and the soundtrack is absolutely kickass.
A beautifully designed, tough, and cheerful roguelike that rewards perseverance with a singular feeling of finesse.
Crypt of the Necrodancer may not be for everyone, but if the idea of a steamy love-in between two seemingly incompatible genres turns you on, you're gonna love it.
Crypt of the Necrodancer is an awesome rhythm game you don't want to pass up if you're into the genre. It solidly blends dungeon crawling with moving in time to the rhythm and the soundtrack is great. Putting in your own soundtrack is a huge plus for me as well as I have a lot of classic NES music I can use to match the retro-style look of the game. If you like rhythm games, definitely pick this one up.
There's a reason NecroDancer holds a place in the hearts of the many people who played it before its final release: it's an incessantly charming indie game that can eat up hours and leaves an impression long after you've shut it down for the day.
Crypt of the NecroDancer; the dance-based roguelike you never expected to work.
A seamless and exhilarating meshing of two entirely different genres.
A fantastically addictive merge of genres
Even if Crypt of the NecroDancer lacked its trademark rhythm-action mechanics, it would still stand out as a cleverly designed, feature-rich, immaculately streamlined take on a classic roguelike formula. As it is, it's extraordinary.
Crypt of the Necrodancer is a brilliant, fresh spin on the roguelike genre. It's uncompromisingly tough, but its pattern-learning, beat-matching gameplay is also highly addictive and very rewarding to play.
Imagine playing Dark Souls. You've just saved up enough to purchase a new sword that will give you just enough reach to take out that foe from a distance. Unfortunately, you make a stupid mistake, and you die. But when you come back, that sword is gone, and you have to die fifteen more times before a random number generator decides you can have it back.
Crypt of the NecroDancer offers a groovy twist on traditional rouguelikes, and its sick beats make for some very satisfying dungeon crawling. Although the rhythm-based gameplay can make the basics very difficult to grasp, the title does a good job of teaching you everything that you need to know – and it offers more than enough content to keep you foxtrotting back for more.
Crypt of the NecroDancer is one of the best games that I've played so far this year.
Crypt of the Necrodancer evolves the roguelike genre substantially with an exceedingly simple addition. The rhythm mechanics, combined with some really great music and the roguelike experience, create one of the best titles either rhythm games or roguelikes have to offer.
Crypt of the NecroDancer is one of the best (and at times, one of the hardest) Roguelikes around.