Dead Synchronicity: Tomorrow Comes Today Reviews

Dead Synchronicity: Tomorrow Comes Today is ranked in the 44th percentile of games scored on OpenCritic.
83%
Jan 19, 2017

Dead Synchronicity: Tomorrow Comes Today is a relatively short game. You're looking at 4 to 6 hours at most before you're done with the game depending on how much you explore and with how many NPC you talk to. The game also ends on a cliffhanger that sets up a potential sequel. I loved playing the game for my Dead Synchronicity: Tomorrow Comes Today as I'm a big fan of point and click adventure games. Hopefully, the sales for the game have been good enough for the studio to work on a new episode of the series because I can't wait to see where the story continues!

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7 / 10
Jul 5, 2017

A surprisingly strong adventure game with a plot that will push you through some of its more ambiguous puzzles, perhaps the biggest downside to Dead Synchronicity: Tomorrow Comes Today is that there needs to be more of it. This story ends just as it's getting started, but while it persists, you'll be pulled into its haunting landscape, where every person you encounter runs the risk of being reduced to a puddle of matter on the floor.

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6 / 10.0
Nov 25, 2017

Overall Dead Synchronicity is a solid point-and-click style adventure. The story is something unique, the setting is certainly unfamiliar, and the imagery and tone aren’t likely to be quickly forgotten. While the voice acting isn’t uniformly excellent for the most part it manages to help pull you into the world rather than being distracted by it and for this sort of game that’s a plus. Unfortunately the warning to people intrigued by the game’s premise cannot be overstated, even though the game is interesting be aware of what you’re buying into and that the story is very much unfinished. If you can overlook that and just want to enjoy the ride credit to the developers it does deliver something unique.

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8 / 10.0
Nov 26, 2017

Dead Synchronicity: Tomorrow Comes Today arrives to Nintendo Switch keeping alive its essence. It does not have any new content for those who have already played the game, but it is perfect for those who have not tried the amazing Fictiorama adventure.

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Ofisil
Top Critic
6 / 10
Dec 3, 2017

Dead Synchronicity: Tomorrow Comes Today doesn't try to reinvent the wheel or fix some of the genre's frequently occurring, yet small, flaws, but that's not a problem, as point-and-click adventures are mainly about the story and presentation. In that regard, this will surely offer a fun, and heavily dark, ride in the few hours that it will last. The only problem? It strongly feels as if it is missing its final chapter.

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7 / 10
Dec 4, 2017

All told, Dead Synchronicity: Tomorrow Comes Today is a fun, worthwhile point-and-click adventure that tells an engaging story. Though there are some issues with voice acting and length, this is a tightly driven narrative that you'll want to see through to the end, and ultimately be glad that you did. We'd give this one a recommendation to anyone who's interested in this niche genre of games. Dead Synchronicity: Tomorrow Comes Today isn't the game that's going to win over those who don't have much interest in this more deliberate kind of experience, but it's still a strong example of the genre and is certainly worth the price of admission.

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85%
Jan 2, 2018

Dead Synchronicity: Tomorrow Comes Today is a solid point and click adventure game on the Nintendo Switch that feels right at home in this hybrid console. Having played the game once on PS4 and taking it for another spin on the Nintendo Switch allowed me to pick up on some details and nuances I didn't notice during my first run, so you should definitely take things slowly as you absorb what is going on in this post-apocalyptic adventure.

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Chicas Gamers
Víctor Pescador
Unscored
Feb 1, 2018

Dead Synchronicity maintains its essence and fits very well on Nintendo Switch, on a narrative level it is a great game and on an artistic level too, if you have never played this title and you like this type of adventure you will love it.

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