Infliction: Extended Cut Reviews
I’ve had a long-standing fascination with horror from an early age, maybe too early. By the start of high school, I had been equally terrified and enthralled by films such as Candyman and Creepshow, had read The Shining and was devouring any horror novel that came my way. In 1999 Silent Hill dropped me right into a horror story, and I’ve loved horror games ever since. This week I’ve taken a shaky stroll through the psychological horror house of Infliction: Extended Cut.
Infliction nails most of the traditions horror tropes and does well to create a genuinely intriguing and anxiety-inducing atmosphere with is detail design and ever-changing environments. However, the lack of any real memorable scares and countless scripted deaths that get old quickly paired with recurring performance issues consistently break the immersion that was so brilliantly created.
It is just another haunted house and this one is not very amusing.
Review in Slovak | Read full review
Horror is an intensely difficult genre to get right. You need to draw players in and immerse them in the experience to the point that they have an emotional connection to the game, and then hit them with things that are not just grotesque, but also deeply unsettling. Horror needs to engage the brain as it engages the more visceral reactions, and that's very hard to do. Infliction: Extended Cut doesn't get there. It's simply too pedestrian and rote to really work.
Infliction: Extended Cut derives almost all of its best ideas from much better games, making the whole thing feel like a chore rather than an ordeal. It simply does not cut it.
Infliction is a decent PT clone that doesn't do much to differentiate itself from the countless other clones that have been released, nor is it ashamed to hide its inspiration from other horror games and movies, but in the end what it offers will satisfy lovers of the horror genre.
Review in Greek | Read full review
Infliction is so middle-of-the-road you might get run over.
Infliction is nightmarishly scary, but it lacks innovation and relies on some tired and problematic tropes in order to deliver. While it excels in its puzzle design and general atmospheric spookiness, an unsympathetic protagonist and audio problems lead to an overall lacklustre experience.