Romance of The Three Kingdoms XIV Reviews
The latest instalment in a long-running strategy series, Romance of the Three Kingdoms XIV feels like a full-priced budget title. It's functional and at times entertaining, but lacks the depth or variety of other games in the genre.
The fourteenth version of the strategic series signed by Tecmo Koei, Romance of the Three Kingdoms, arrives in our shores on the occasion of the thirty-five years of the franchise.
Review in Italian | Read full review
Romance of the Three Kingdoms XIV represents a marked improvement on recent outings from the franchise, offering great strategic gameplay and strong characterisation. All of this is done with a strong focus on ease of access, made easier by a clean UI that allows people to pick it up easy.
Eschewing role-playing aspects, depth, and fan-favorite features in favor of simplified pause-and-play automation, ridiculous map-painting mechanics, and lackluster strategic options, Romance of the Three Kingdoms XIV is one of the most disappointing offerings from Koei Tecmo's popular franchise. It's the Liu Shan, not the Zhuge Liang, of the series.
A verbose strategic one, with a farraginosa interface, offering a solid, complex and articulated game structure, but also very "hard" to tame: only for fans.
Review in Italian | Read full review
There's a satisfying strategy experience to be had here though one that comes with quite the learning curve. Even once you have a grip on the basics, tangling with ROTK's new grid-based system and overall pacing can often put a few awkward steps between you executing your next cunning plan.
An underwhelming strategic take on the Three Kingdoms, especially compared to Total War.