Neversong Reviews
As a fan of similarly animated games such as Don't Starve, as well as the intricate story of Neversong, I can say that I would recommend this game to any who are even considering it.
Neversong is a beautiful game about a very personal, and gut-wrenching story that manages to exceed expectations in the narrative department, if not in the gameplay itself. If you're fond of short adventures with a gripping plot, then this one's for you.
A captivating world with a lot of shapes in it’s story, while the ga,e is a bit on the short side this adventure game has a good art direction while the gameplay ends up short.
Review in Spanish | Read full review
Imagine what it would feel like to be in a coma. Now, imagine that upon waking up from the coma, the world was a nightmare. In Neversong (formerly known as ‘Once Upon a Coma’), the new adventure platformer developed by Atmos Games and published by Serenity Forge, the lead character finds himself in this exact situation.
Neversong is an aesthetically pleasing platformer with absolutely killer sound design and overall presentation. The six-hour adventure doesn’t overstay its welcome and is full of clever puzzles and interesting boss encounters. However, if you plan on playing this for the narrative, you’ll discover a decent set up that never pays off.
Neversong is a game that uses terror and childhood trauma to tell a unique story of love and friendship. Its visual section is exquisite, as are the narrations in verse and the way of telling the story through metaphors and symbolism. A little gem that we should not miss.
Review in Spanish | Read full review
Neversong is a challenging cinematic platformer with beauty, whimsy, and elements of horror, that has a touching story to tell. While the game will be frustrating for some, it’s a challenge worth undertaking especially on the Nintendo Switch. While the game was out on PC before, the Switch is the perfect platform for both the game-type and design of the game.
Neversong is an indie in every sense of the word, and in the best sense of the word. It has the serious charm of games that have come before it, yet finds a way to not only stand on its own, but to stand side by side with the Braids, the Limbos, and the Celestes of the world.
Atmos Games and Serenity Forge give a ten-year facelift to a wonderful story
Neversong, the video game formally known as Once Upon a Coma, is a gorgeous journey through a twisted and deranged mind of a silently suffering coma patient. Although the puzzles aren’t too cryptic, and the combat is rather straight-forward once you’ve learnt the patterns, I couldn’t help but return to the world Thomas Brush created numerous times – it absorbed me and I didn’t want to leave its strangely grotesque beauty. The story is delivered through incredible voice acting and stunning cutscenes, although I will admit that I was a little confused in regards to the conclusion. But, that just gives me another reason to replay the game and once again become a prisoner to its charm.
A short and sickly sweet adventure puzzler that drips with originality and creative passion for perfect game design, Neversong is a fantastical nightmare journey that’ll surely leave you wanting more.
“Short but sweet” is the emphasis for Neversong, both in its three-or-four hour runtime and the yarn it’s weaving. This comes at the cost of its substandard gameplay never invested in any particular idea. Each new bauble and character share the same story: neither feels like enough stock was given. But as an indie auteur’s expansion of a historical flash game, the effort poured into its revitalized presentation and atmosphere is something platforming fans could still admire.
Neversong doesn’t do anything incredibly different from games before it, but everything it does do it pulls off excellently.
Despite the combat and some points of frustration with puzzles, Neversong tells a great story in such a beautiful way that it makes up for its faults.
I was pleasantly surprised by Neversong. It’s another Kickstarter success story where the developer has made full use of their abilities and talent to create a wonderfully creepy but memorable adventure. The music, the graphics, the gameplay its all just so well polished despite the adventure being short. The game is due to release on Nintendo Switch in the future (as well as other consoles). This adventure moved me and did horror in just the right way. But don’t don’t let that put you off. Neversong is a game not to be missed.
The game perfectly balances its emotional undertones with excellent pacing, a vastly interesting world, and clever puzzle design.
Less-than-decent gameplay nearly spoils a quality narrative.
Neversong is one of those games that feels like an impactful and interactive art piece rather than the kind of title you envelop yourself in for hours and hours at a time. As with many indie projects, you can tell it was crafted with great care and a message that doesn't need a lot of time to register. I enjoyed it and would recommend it to anyone looking for a little dark adventure.
Although visually charming and despite the unique atmosphere, the game world feels somehow empty. Most of the gameplay relies on the same simple ideas which are repeated from start to end. Although it requires precision from the player, Neversong does not offer the control scheme to support such a need.
This is a game where the ending sequence saved it. As a platformer it barely stacks up to a lot of the competition; some portions of the art aren't that good; the combat is very wonky, with a "bouncy" feel; and, finally, the story doesn't deliver until the end. Adding some badly designed puzzle sections all pull Neversong down. The ending and the idea the title puts forth is powerful enough - even with some plot holes in retrospection - that is worth checking out if someone is into platformers, and has a few hours to try out something different.