Disintegration Reviews
By blending FPS and RTS mechanics, Disintegration carves out its own niche but despite a promising world and engaging multiplayer, the main action is often undercut by a generic campaign.
Overall, Disintegration shows a lot of promise, but it's hard to get away from that nagging feeling, one that tells me this just feels like Early Access. The story is okay, and the combat is fine, but the potential here is far greater than what is actually on offer. There are some good moments, and it is enjoyable, but the story and multiplayer lack much to be desired. If you want a simple sci-fi romp then look no further, but if you're looking for the next big Halo then you're going to want to look elsewhere.
Disintegration falls short due to a generic campaign despite having some of my favorite multiplayer gameplay in recent memory.
Disintegration's single-player campaign has some novel ideas and its robot enemies die well, but it never achieves any tactical depth.
Disintegration is a game of, and about, duality. It manages to feel like a throwback while it's fresh genre melding brings it straight into the present. It's an occasionally lifeless, mechanically sound construct, but everything about it has heart. It's a double A game, the likes of which we don't often see anymore, and it's one of the most unique and consistently enjoyable sci-fi shooters of recent years.
Issuing orders to your team is fun, but your movements are sluggish and the combat encounters are uninspired
Disintegration is highly ambitious, and I think that over time a combination of free and paid DLC could shore up some of its weaknesses. Either way, I'm already looking forward to a potential Disintegration 2: this world is worth lingering in.
It's astonishing to see just how far off the mark Disintegration is in terms of how it looks and plays.
Disintegration is not the next great sci-fi action franchise (as if we really need another), but hopefully, it can be a stepping stone to something more distinctive and unique from V1 in the future.
Disintegration smashes first-person-shooting and real-time tactics together to create a wild, crazy thrill ride of a strategy game with a few rough edges.
Disintegration is a somewhat fractured experience. The game's quirky combination of shooter and strategy mechanics works, and multiplayer is a lot of frantic fun, but its single-player campaign suffers from some oversights, technical issues, and monotonous design. If Disintegration is a hit, I suspect it will be for its multiplayer, so while I'm being a bit conservative with my score now, the game will hopefully hover to new heights as PvP content is added. Whether you want to jump on your Gravcycle now is up to you.
In an era where first person shooters continually push the envelope in terms of genre tropes, visuals and mechanics, Disintegration is a few years late and a few dollars short.
Disintegration offers a bold take on the FPS genre, contaminating its Halo-like formula with RTS mechanics; despite a number of design limits and a not so inspired multiplayer, that works just fine in single-player.
Review in Italian | Read full review
Disintegration is a unique game held back by oftentimes irritating and dull game design and a weak campaign. While practically everything about the world and gameplay is unlike anything I've played before, too little of it succeeds in being consistently enjoyable.
. Disintegration does not feel up to scratch for a game releasing in 2020.
An unsatisfying mix of shallow strategy and low-energy shooting, Disintegration is hard to recommend to fans of either genre.
Disintegration is built upon a fantastic concept and can be a blast at times, but there's always a frustrating issue or two around the corner that drags the experience down.
Disintegration’s fresh take on your usual FPS is fully realized in a single-player setting, yet its unique gameplay doesn’t feel all that fun in a more competitive setting.
Incorporating RTS-style unit management into a (somewhat) fast-paced first-person shooter seems like a jarring concept on paper, but V1 Interactive has delivered something that actually works quite well…on the surface
It’s a shame there isn’t any more than a straightforward 15-hour campaign and multiplayer, because Disintegration already feels like a new fandom waiting to thrive.