BioShock Infinite: Burial at Sea - Episode Two Reviews

BioShock Infinite: Burial at Sea - Episode Two is ranked in the 89th percentile of games scored on OpenCritic.
Mar 28, 2014

In the end, Burial at Sea finishes on a much stronger, series-apt note than the one it began on, and it's impressive how Irrational Games drops curtains on its universe with something truly unexpected but wholly fitting. With so many extravagant worlds existing behind an infinite number of doors, you might feel sad that you only experienced two of them. It's credit to Irrational Games, then, that by the end the two is all we needed.

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8 / 10
Mar 25, 2014

BioShock Infinite adapts to stealth with surprising ease, and the art design is as spectacular as ever. Irrational's final release may somewhat lose the plot, but if you've been on board this long you can likely tolerate the incredible leaps of faith it demands.

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8 / 10
Apr 1, 2014

Burial at Sea was a little over excited to return to Rapture, donning a film noir trilby that soon fell off to reveal clunky set piece combover, but Part Two is far more comfortable in its own skin. It integrates the fighty and the talky enough to make Rapture feel a more dangerous and believable place, discards the impenetrable conceits with which the first DLC began, and brings an almost seven year old series full circle and to a satisfying end. What a wonderful trick, and a fitting note for one of PC gaming's best loved studios (as we know them, at least) to bow out on.

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8 / 10.0
Apr 7, 2014

While Episode 1 doesn't manage to live up the heights of the previous Bioshock games, Episode 2 closes the book on the series that not only extends the world of Bioshock, but also creates the sweetest farewell to a beloved franchise.

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8 / 10
Apr 7, 2014

It's goodbye to Irrational Games, but at least the studio got the chance to finish off the series with a standing ovation, a satisfying conclusion that will help fans remember it for years to come.

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Apr 27, 2014

I finished the episode with most of the hidden items under my belt in just over four hours, which in addition to the three hours of Episode 1, feels like a fair return for the season pass' asking price. The gameplay and AI feels stripped down, but this is all about tying up the loose ends. As we've come to expect with every Bioshock game, the final revelations are nothing short of breathtaking and every shot from last few minutes is framed so beautifully that you'll want it on your wall. Irrational Games, you will be missed.

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7.2 / 10.0
Mar 28, 2014

The lengths to which Burial at Sea: Episode 2 goes to distance its gameplay from BioShock Infinite's blueprint is outmatched by the indulgent spectacle of its writhing narrative - a risk not fully conscious of its consequences. Through success, failure, and to simply admire the sunset of a generation, the conclusion of Burial at Sea remains a worthwhile experience.

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7 / 10.0
Mar 27, 2014

Burial at Sea too often feels like well-made fan fiction

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Mar 29, 2014

Boasting a new focus on stealthy gameplay and a fascinating (if convoluted) conclusion, Burial At Sea - Episode 2 ties the BioShock series together in ways both surprising and confusing.

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51 / 100
Apr 3, 2014

With Burial At Sea episode two, Irrational closes another circle, bringing the series back around to the first game. It is all of the wonder of Elizabeth confined to a smaller, half-known narrative. There is a thin line between giving people the things they are asking for and giving them exactly what they've already had. This game walks that line—in ever-shrinking circles.

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Kotaku
Top Critic
Yes
Mar 27, 2014

Turns out, a good main character and a focus on careful stealth over noisy violence can go a long way toward making a game more interesting.

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games(TM)
games™ Team
Top Critic
Unscored
Mar 27, 2014

If this is to be Irrational's last hurrah then it's a mixed but compelling swansong for a company that often took bold, divisive design and narrative avenues. It might not hit the highs of some of its best work, but it's a fitting testament to the studio's unbridled creativity and theatrical magnificence.

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Unscored
Mar 25, 2014

Sky-high ambition. Incredible visual design and attention to detail. Promise it couldn't possibly live up to. Shortcuts. Pride. A fall.

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Unscored
Nov 13, 2014

After three games and two expansions, I thought Bioshock and by extension Irrational Games had run out of ways to surprise me.

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