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SNK Gals' Fighters is a reminder of why fighting games didn't really work on portable consoles back in the day. While the additions to this port are nice and the game looks good, the game itself feels unresponsive and the controls are too complex for its own good.
Delta Squad is a four-player local co-op game that completely misses the mark. Even with its basic controls and simplistic gameplay, nothing about the game warrants a first playthrough. With enemies that seem confused as to what to do, an imbalance in ammo, and the cookie cutter level design, it's hard to see how this game can get four people in the room together at the same time to play. With a price tag of $5.99, it's a hard buy when there are many free mobile games that offer more enjoyment.
If you want to kill an hour with a serviceable mystery game, Doctor Dolittle could be up your alley. While it does serve up a nice pixel art style and an admittedly charming premise, it botches the execution with its terrible translation and simplistic logic.
Whipseey and the Lost Atlas shows promise with its cute art style and nice soundtrack, but without longer levels or collectibles to encourage replay value, the minor annoyances that drag this game down are all the more apparent. If you have a few bucks to blow, you can try it out, but otherwise just stay away.
Blair Witch fails to impress at every turn. The story is interesting but unfulfilling, the environment is dull, and the creatures are boring. Worst of all, everything you do is very repetitive. I love horror games but the only thing scary about Blair Witch is how boring it is.
An FMV interactive thriller that's rather light on the "interactive" element. Choices are sparse and do little to promote player agency but some solid production and a stylish, campy aesthetic save the experience.
Zeroptian Invasion wants to ape the style of Space Invaders and the vertical shoot-em-ups of the 80s but fails miserably. While it does have a nice presentation style, the fact that its main gameplay loop struggles with you at every possible moment means that this game unfortunately can't hold a candle to the genre greats.
In concept, Bird Game + seems like a pleasant spin on the traditional on-rails genre. In execution, Bird Game +misses the mark in nearly every way from its surprising lack of mechanical polish to its shallow design. While its aesthetic and genuinely enjoyable boss fights are undeniable highlights, they're nowhere near potent enough to outweigh the game's fundamental issues.
Access Denied is a rather forgettable puzzle game that doesn't do enough with its mechanics to justify a recommendation. While there are scant moments of brilliance, there isn't much here to excite even the biggest puzzle fans.
The Pizza Delivery Boy Who Saved the World aims to be a cheesy but endearing visual novel, but with a very linear story and a host of other problems, it unfortunately needs some more time in the oven to get baked properly.
There are a decent amount of weapons, enemy types, and environments, but those are cold comforts in the face of frustrating issues like awkward weapon management, unpolished platforming, wonky enemy AI, and tedious combat encounters. A good first attempt, but the game suffers from poor design all around.
My First Pet Stuff adds basically a new critter, some hair and clothes items, and items that require Cats and Dogs. It is DLC for DLC and feels like this all could have been part of that expansion instead of its own stand alone product. I am disappointed in the lack of items, the reskins of the critters, but most importantly how they thought doing a pack that requires another expansion was a good idea. It is not worth your time, and in my opinion we should not support a practice like this and hopefully let them get back to making great packs like they were.
At its heart, Megaton Rainfall is a solid superhero score-chaser that understands the freedom of flight, and empowers the player with a myriad of interesting abilities. Random difficulty spikes and a painfully generic design do hold this game back from being the best that the genre has to offer, though. On top of that, Megaton Rainfall, specifically on Switch, falls victim to a series of unacceptable technical issues which both mitigate Megaton Rainfall's strengths, and aggravate its weaknesses. In its current state, it is impossible for me to recommend this game.
There's a lot of potential with 36 Fragments of Midnight, but it's all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
Ark: Survival Evolved is an open-world survival game where you're fighting against the elements and the dinosaurs around you. There are some nice concepts implemented, but framerate and performance issues drag the game down. Unless these are somehow fixed, you might be better off steering clear.
Drive Girls is a hack and slash slog where you quite literally drive girls who transform into cars to fight evil bugs. It is every bit the stupid, ridiculous, freaky fun game that it sounds like, and has some guilty pleasure elements that can endear it to players even while they recognize it is a total wreck. Battles are unique, but ultimately boring, and a bad story and lackluster look makes Drive Girls a mostly forgettable mess.
While Vroom in the Night Sky isn't a spectacular game, there's no denying that I had some fun with it for the short-lived time I spent with the title. I just wish it could be more over-the-top with its presentation rather than dull and unoriginal for most of the ride.
Dying Reborn is an escape room game with some creepy elements to it. The story has an interesting premise, but quickly becomes uninteresting and confusing. Some puzzles feel rewarding, while far too many feel obscure and annoying.
Syberia was a series built around amazing puzzles and unique storytelling. Syberia 3 was an opportunity to bring all of that to a new generation. Unfortunately, it has remained mired in the pixel-hunting past, riddled with bugs, obtuse controls, and an uninspired storyline coupled with head-scratching voice work. I wanted to enjoy Syberia 3, but too many issues may leave this series stuck in the frozen snow.
One Piece: Romance Dawn probably won’t be the worst anime based RPG you play, but it will certainly be one of the laziest designed. The combat system may be engaging enough for fans who are already familiar enough with the story to know what to expect, but for newcomers this game is a disservice to the fun of the series. Someday, when a better title takes its place, Romance Dawn will have a respectful position for where it all began. But for now, this is just a dud of a game in the box of a collectible import.