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Lego Batman 3 is dumb fun, just like every other Lego game released in the last 10 years, but fans should be expecting more by now.
The Dark Below is all about adding more stuff to Destiny. If you've reached the endgame and you're still enjoying yourself, consider this essential.
Dead or Alive 5: Last Round amounts to the definitive version of a game released back in 2012, which is both a good and a bad thing.
Crimson Dragon looks and feels like an Xbox 360 game that's been spit-shined to fatten up the Xbox One's launch lineup of games.
After a thorough 25 hours with Flintlock: The Siege of Dawn, I’m left torn on what winds up landing as a run-of-the-mill Soulslike. Ideas like its combo system make for a fresh spin on a well-trodden genre, showing a spark of creativity in design. Those are just held back by other underdeveloped ideas that don’t necessarily excel in a particular facet. An added layer of jank certainly doesn’t help matters either. Whether you think of Flintlock as a true Soulslike or a Soulslite, as its developer calls it, it’s still lacking in both departments.
While I’ll surely continue to chip away at my best times, Nintendo World Championships: NES Edition feels more like practice than the big game itself. It’s a great way to learn the basics of speedrunning, but the outlet for those acquired skills is in another castle. Maybe it’s all building toward the return of the real Nintendo World Championships. If that’s the case, cue the ’80s training montage music. I’m going big time.
Homeworld 3's vast galaxy clashed with the limits of a poorly paced campaign and buggy missions.
Stellar Blade is a masterclass in style, but it's lacking substance.
Sand Land is a definitive adaption of a great Akira Toriyama manga, but just fine as a game.
As a Suikoden successor, Eiyuden Chronicle: Hundred Heroes is faithful to a fault.
Though Harold Halibut leaves me with a lot to pick at, it’s a fitting debut for what’s sure to become one of gaming’s most exciting new studios. Like Harold himself, Slow Bros. finds itself pushing gaming’s mundane comfort zone into the stratosphere with an approach that few will dare to replicate. It’s a bold risk; I’m sure the studio could have made a lot of commercially viable games in the 14 years it took to put this together. But why settle for stagnation?
Princess Peach: Showtime! is a charming start to a new series, even if it feels like a dress rehearsal for the real show.
Mario vs. Donkey Kong is a fun, if unremarkable way to kill time while you wait for the Nintendo Switch 2.
Foamstars' core gameplay offers plenty of strategic fun, but you'll have to grit your teeth through some of its worst instincts to enjoy them.
Ultros is a bold and beautiful artistic vision, but a convoluted Metroidvania.
Avatar: Frontiers of Pandora can't put its human nature aside long enough to properly honor the Na'vi.
Arizona Sunshine 2's technical problems prevent an otherwise solid zombie VR shooter from reaching its full potential.
Persona 5 Tactica's strategic elements are its highlights, but don't expect it to take your heart.
Like a Dragon Gaiden: The Man Who Erased His Name satisfyingly ties up many loose ends in Kiryu's story, but it's one of the franchise's most tedious adventures.
Ghostrunner 2's intense action is a fun as ever, but the ambitious sequel overthinks a lean concept with messy new features.